All Construct Stones
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Autodefense
GoverningCooldownDurationUtility
Speed: 1.5 seconds
Cooldown: 25 seconds
- The Seneschal Construct activates an antimaterial field around itself shooting down up to 30 enemy projectiles. Lasts for 5 seconds. Can not shoot down Boss or Player projectiles.
Acquired by defeating Heralds in Arcane Tremors
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Bushwhack
GoverningArcingMelee
Speed: 1.7 seconds
- Quickly ambush up to 2 targets dealing [X] damage to each. May strike the same target multiple times.
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Physical Damage
Acquired by defeating Heralds in Arcane Tremors
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Flash of Adrenaline
GoverningCooldownDurationUtility
Speed: 1.5 seconds
Cooldown: 20 seconds
- Administers a quick flash of adrenaline into the player, increase damage dealt by x20% for 8 seconds.
Acquired by defeating Heralds in Arcane Tremors
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Focus Fire
GoverningArcingRangedDurationChanneled
Speed: 3.33 seconds
- The Seneschal Construct channels a ray of fire onto 2 targets targets dealing [X] total damage to each over 3.3 seconds.
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Fire Damage
Acquired by defeating Heralds in Arcane Tremors
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Firefly
GoverningProjectileRanged
Speed: 3.9 seconds
- Deploy a small Firefly that lands on the target and explodes 3 times after 1.25 seconds dealing [X] damage.
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Fire Damage
Acquired by defeating Heralds in Arcane Tremors
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Gyrate
GoverningMelee
Speed: 2.2 seconds
- The Seneschal Construct whirls its legs around quickly dealing [X] damage to all surrounding enemies.
Acquired by defeating Heralds in Arcane Tremors
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Impale
GoverningMelee
Speed: 1.7 seconds
- Perform a line attack to all enemies in front of the Seneschal Construct dealing [X] damage.
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Physical Damage
Acquired by defeating Heralds in Arcane Tremors
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Lightning Bolt
GoverningProjectileArcingRanged
Speed: 1.7 seconds
- Launch a bolt of Lightning at the target dealing [X] damage. Arcs to 1 target dealing 35% of the original damage.
Acquired by defeating Heralds in Arcane Tremors
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Protect
GoverningCooldownDurationUtility
Speed: 1.5 seconds
Cooldown: 20 seconds
- The Seneschal Construct materializes a protective Barrier on the player for 50% of their Maximum Life. Lasts 5 seconds.
Acquired by defeating Heralds in Arcane Tremors
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Reconstruct
GoverningCooldownDurationUtilityChanneled
Speed: 3 seconds
Cooldown: 10 seconds
- The Seneschal Construct channels a reconstruction beam Healing the player for 40% of their Maximum Life over 3 seconds.
Acquired by defeating Heralds in Arcane Tremors
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Pummel
GoverningMelee
Speed: 1.7 seconds
- Pummel enemies in front of the Seneschal Construct dealing [X] damage.
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Physical Damage
Acquired by defeating Heralds in Arcane Tremors
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Tempest
GoverningArcingRangedDuration
Speed: 1.1 seconds
- Electrically charge an enemy causing it to deal [X] damage to themselves and [X] additional each second over 5 seconds. If the enemy is killed, Tempest spreads to another enemy gaining 2 additional seconds and x20% bonus damage. These bonuses are also applied if Tempest is reapplied onto the same enemy.
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Lightning Damage
Acquired by defeating Heralds in Arcane Tremors
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Arcing Support
TuningRangedMeleeUtility
- The supported Skill can hit 10 additional enemies.
Acquired by overcoming Vault challenges
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Bleeding Support
TuningRangedMelee
- 50% of the supported skill's damage dealt is applied as Bleeding damage over 5 seconds. Enemies take 30% bonus Bleeding damage from all sources while moving.
Acquired by overcoming Vault challenges
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Breaking Support
TuningRangedMelee
- Damage from the supported Skill instantly destroys enemy Barrier effects. In addition, there is a 100% chance to make enemies Vulnerable for 2 seconds.
Acquired by overcoming Vault challenges
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Burning Support
TuningRangedMelee
- 50% of the supported Skill's damage is applied as Burning damage over time. Burning enemies take 40% bonus Critical Strike Damage from the Seneschal Construct.
Acquired by overcoming Vault challenges
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Devastation Support
TuningRangedMelee
- Supported Skill gains a 75% Critical Strike Damage bonus.
Acquired by overcoming Vault challenges
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Duration Support
TuningRangedMeleeUtility
- Supported Duration Skill have their durations increased by 4 seconds.
Acquired by overcoming Vault challenges
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Dusk Support
TuningRangedMelee
- 50% of the supported Skill's damage dealt is applied as Shadow damage over 5 seconds. Afflicted enemies who attack have a 15% chance for their attacks to be interrupted. Does not interrupt Bosses.
Acquired by overcoming Vault challenges
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Efficiency Support
TuningRangedMelee
- When the supporting skill deals damage, you gain 15% Critical Strike Chance to the same targets hit for 3 seconds.
Acquired by overcoming Vault challenges
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Electrocution Support
TuningRangedMelee
- 50% of the supported skill's damage dealt is applied as Lightning damage over 5 seconds and has a 15% chance to Stun enemies for 2 seconds.
Acquired by overcoming Vault challenges
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Evernight
TuningRangedMeleeUtility
- The supported Skill grants you +4 to all Skills when used for 2 seconds.
Acquired by defeating the Echo of Malphas
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Fortify Support
TuningRangedMeleeUtility
- When the Seneschal Construct uses the supported Skill, you gain 10 Fortify. Skills with slower attack speeds or skills with cooldowns will increase the amount of Fortify granted.
Acquired by overcoming Vault challenges
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Frigid Support
TuningRangedMelee
- 50% of the supported Skill's damage dealt is applied as Cold damage over 5 seconds and applies 30% Chill.
Acquired by overcoming Vault challenges
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Genesis
TuningRangedMeleeUtility
- Increases the effectiveness of the supported Skill by 150%.
Acquired by defeating the Echo of Malphas
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Gripping Support
TuningRangedMeleeUtility
- Damage and effects done by the supporting skill to distant enemies pulls them towards the Seneschal Construct. Can only occur once every 10 seconds per enemy.
Acquired by overcoming Vault challenges
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Initiative Support
TuningRangedMeleeUtility
- The supported Skill will cause the Seneschal Construct to teleport to the target if out of range.
Acquired by overcoming Vault challenges
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Mockery Support
TuningRangedMelee
- Damage done by the supporting Skill Taunts enemies hit for 4 seconds. This can only occur once every 15 seconds per enemy. Does not work on bosses.
Acquired by overcoming Vault challenges
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Multishot Support
TuningProjectile
- Supported Projectile skills launch 10 additional projectiles.
Acquired by overcoming Vault challenges
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Piercing Support
TuningProjectile
- The supported Projectile Skill will pierce up to 11 enemies.
Acquired by overcoming Vault challenges
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Poison Support
TuningRangedMelee
- 50% supported skill's damage dealt is applied as Poison damage over 5 seconds. This poison has a 20% chance each second to spread all Poison damage to an additional enemy.
Acquired by overcoming Vault challenges
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Registered Damage Support
TuningRangedMelee
- Any damage caused from the supported Skill is registered. The registered damage explodes at 50% effectiveness when the target dies as Fire damage.
Acquired by overcoming Vault challenges
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Resource Support
TuningRangedMelee
- Player gains 15 Primary Resource when the supporting Skill first deals damage.
Acquired by overcoming Vault challenges
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Safeguard Support
TuningRangedMeleeUtility
- When used, the supported Skill grants 15% Damage Reduction to you for 3 seconds.
Acquired by overcoming Vault challenges
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Seeking Support
TuningProjectile
- The supported Projectile Skill will auto-seek enemies for 7.6 seconds.
Acquired by overcoming Vault challenges
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Slowing Support
TuningRangedMelee
- Damage from the supported Skill Slows enemy movement speed for 2 seconds. The closer the enemy is to the Seneschal Construct, the greater the Slow amount. From 30% up to a maximum of 80% Slow to Close enemies.
Acquired by overcoming Vault challenges
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Swift Support
TuningRangedMelee
- The supported Skill gains 40% Attack Speed bonus.
Acquired by overcoming Vault challenges
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Tactical Support
TuningCooldown
- Decrease the cooldown of the supported Skill by 40%.
Acquired by overcoming Vault challenges
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Voluminous Support
TuningRangedMeleeUtility
- The supported skill's effect size is increased by 50%.
Acquired by overcoming Vault challenges