barbarianbarb
druiddruid
necromancernecro
roguerogue
sorcerersorc
AllAll
95
HelmHelm
9
Chest ArmorChest Armor
10
GlovesGloves
11
PantsPants
8
BootsBoots
8
AmuletAmulet
9
RingRing
15
ShieldShield
1
WeaponWeapon
24
show other filters
100,000 Steps

100,000 Steps

Unique Boots
barbarian
  • [70 - 84] Dexterity
  • +[25 - 35]% Damage when Swapping Weapons
  • +[12.5 - 17.5]% Movement Speed
  • +[2 - 3] to Ground Stomp
  • After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32 - 50] Fury. This cannot happen more than once every 15 seconds.
Ahavarion, Spear of Lycander

Ahavarion, Spear of Lycander

Unique Staff
sorcererdruid
  • +8% Critical Strike Chance
  • +10% Attack Speed
  • +17.5% Damage
  • Lucky Hit: Up to a +14% Chance to Stun for 2 Seconds
  • Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.
Airidah's Inexorable Will

Airidah's Inexorable Will

Unique Ring
druid
  • +[17 - 23.5]% Damage to Close Enemies
  • +[7.6 - 10.7]% Willpower
  • +[4 - 5.6]% Lucky Hit Chance
  • [7.5 - 10.5]% Ultimate Cooldown Reduction
  • When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal [X] Physical damage to them. This damage is increased by [(0.01 * 100)|1%x|] per 1 point of Willpower you have.
Ancients' Oath

Ancients' Oath

Unique 2-Handed Axe
barbarian
  • +[17 - 23.5]% Damage to Close Enemies
  • +[14 - 19.6]% Vulnerable Damage
  • +[10 - 14]% Damage while Berserking is Active
  • +[2 - 3] to Steel Grasp
  • Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take x[30 - 50]% increased damage from you for 3 seconds.
Andariel's Visage

Andariel's Visage

Unique Helm
  • 18 All Stats
  • +10% Attack Speed
  • +2% Life Steal
  • +60% Poison Resistance
  • Lucky Hit: Up to a 20% chance to trigger a poison nova that applies 5 Poisoning damage over 5 seconds to enemies in the area.
Arreat's Bearing

Arreat's Bearing

Unique Pants
barbarian
  • +[746 - 873] Maximum Life
  • [7.5 - 10.5]% Ultimate Cooldown Reduction
  • [28 - 42] Strength
  • [5.1 - 7.3]% Damage Reduction
  • Ancients you summon are empowered.
    • Korlic creates an Earthquake that deals [(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * 0] Physical damage over 4 seconds when he leaps.
    • Talic leaves behind Dust Devils that deal 1 damage while he whirlwinds.
    • Mawdac ignites the ground Burning enemies for an additional 1 damage over 4 seconds when he upheaves the ground.
Asheara's Khanjar

Asheara's Khanjar

Unique Dagger
rogue
  • +[29.6 - 39.5]% Basic Damage
  • +[8.5 - 12]% Damage to Crowd Controlled Enemies
  • +[20 - 28]% Movement Speed for 4 Seconds After Killing an Elite
  • +[8 - 11.2]% Lucky Hit Chance
  • Hits with this weapon increase your Attack Speed by +[4 - 6]% for 4 seconds, up to +[20 - 30]%.
Azurewrath

Azurewrath

Unique Sword
barbarianroguenecromancer
  • +[7.5 - 10.5]% Attack Speed
  • +[14 - 19.6]% Core Damage
  • +[37.5 - 52.5]% Non-Physical Damage
  • +[8.5 - 12]% Damage to Crowd Controlled Enemies
  • Lucky Hit: Your Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0 Cold damage to them.
Banished Lord's Talisman

Banished Lord's Talisman

Unique Amulet
  • [8.5 - 12]% Resource Generation
  • +[30 - 42]% Overpower Damage
  • +[1.8 - 5]% Critical Strike Chance
  • +[1.4|0|] to Core Skills
  • After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal x[20 - 60]% increased damage.
Battle Trance

Battle Trance

Unique Amulet
barbarian
  • [5 - 7]% Cooldown Reduction
  • [10 - 14]% Damage Reduction from Close Enemies
  • +[3 - 9] Maximum Fury
  • +[4 - 6] to Frenzy
  • Increase Frenzy's maximum stacks by 2.  While you have maximum Frenzy, your other Skills gain +[35 - 45]% increased Attack Speed.
Beastfall Boots

Beastfall Boots

Unique Boots
rogue
  • +[12 - 20] Maximum Energy
  • [5.1 - 7.3]% Damage Reduction
  • [5 - 7]% Cooldown Reduction
  • +[12.5 - 17.5]% Movement Speed
  • When you cast an Ultimate Skill, your next Core Skill consumes all of your Energy and deals x[0.5 - 1.5]% increased damage per Energy consumed. Using a Cooldown restores 5 Energy.
Black River

Black River

Unique Scythe
necromancer
  • [38 - 52] Intelligence
  • +[1.4 - 2] to Hewed Flesh
  • +[[1.4 - 3]|0|] to Corpse Skills
  • +1.4 to Fueled by Death
  • Corpse Explosion consumes up to 4 additional Corpses around the initial Corpse, dealing x[122 - 130]% increased damage and with a [21 - 25]% larger radius per additional Corpse.
Blood Artisan's Cuirass

Blood Artisan's Cuirass

Unique Chest Armor
necromancer
  • +[12.5 - 17.5]% Damage for 4 Seconds After Picking Up a Blood Orb
  • +[12.5 - 17.5]% Blood Orb Healing
  • +[746 - 873] Maximum Life
  • +[2 - 3] to Bone Spirit
  • When you pick up [5 - 10] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent.
Blood Moon Breeches

Blood Moon Breeches

Unique Pants
necromancer
  • [6.1 - 8.7]% Damage Reduction from Enemies Affected by Curse Skills
  • +[746 - 873] Maximum Life
  • +1.4 to Amplify Damage
  • +[[1.4 - 2]|0|] to Curse Skills
  • Your Minions have a [3 - 7]% chance to curse enemies. Enemies affected by at least 1 of your curses take x70% increased Overpower damage from you.
Bloodless Scream

Bloodless Scream

Unique 2-Handed Scythe
necromancer
  • +[12.5 - 17.5]% Darkness Damage
  • +[10 - 14]% Damage to Chilled Enemies
  • [38 - 52] Intelligence
  • +[28.5 - 40.5]% Cold Resistance
  • Your Darkness Skills Chill enemies for up to 100% and deal x[20 - 50]% increased damage to Frozen enemies. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate [7 - 10] additional Essence against Frozen targets.
Blue Rose

Blue Rose

Unique Ring
sorcerer
  • +[4 - 5.6]% Lucky Hit Chance
  • +[30 - 42]% Ice Spike Damage
  • +[15 - 21]% Critical Strike Damage
  • [12 - 17]% Mana Cost Reduction
  • Lucky Hit: Damaging an enemy has up to a 30% chance to form an exploding Ice Spike, dealing 0 Cold damage. Triple this chance if the enemy is Frozen.
Condemnation

Condemnation

Unique Dagger
rogue
  • +[7.5 - 10.5]% Basic Attack Speed
  • +[15 - 21]% Critical Strike Damage
  • +[12.5 - 17.5]% Damage with Dual-Wielded Weapons
  • +[14 - 19.6]% Core Damage
  • Your Core Skills deal x[20 - 40]% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points.
Cowl of the Nameless

Cowl of the Nameless

Unique Helm
rogue
  • [10 - 14]% Damage Reduction from Close Enemies
  • [5 - 7]% Cooldown Reduction
  • +[8.6 - 12]% Crowd Control Duration
  • +[[2 - 3]|0|] to Imbuement Skills
  • You gain x[15 - 25]% increased Lucky Hit Chance against Crowd Controlled enemies.
Cruor's Embrace

Cruor's Embrace

Unique Gloves
necromancer
  • +[45 - 63]% Overpower Damage
  • +[20 - 28]% Core Damage
  • Lucky Hit: Up to a 5% Chance to Heal +[911 - 1054] Life
  • +[2 - 3] to Blood Surge
  • Blood Surge consumes Corpses to cause mini novas, dealing 0 damage. Damage is increased by 10% per target drained by the initial cast, up to 50%. Damage is also increased by 20% for each Corpse consumed.
Deathless Visage

Deathless Visage

Unique Helm
necromancer
  • [5.1 - 7.3]% Damage Reduction
  • +[12.5 - 17.5]% Physical Damage
  • +[15 - 21]% Bone Critical Strike Damage
  • +[11 - 15] Maximum Essence
  • Bone Spear leaves behind echoes as it travels that explode, dealing [0.5 - 0.7] damage, increased by x5% for every 30% of your Critical Strike Damage Bonus.
Deathspeaker's Pendant

Deathspeaker's Pendant

Unique Amulet
necromancer
  • [12 - 17]% Essence Cost Reduction
  • +[25 - 35]% Summoning Damage
  • +[12.5 - 17.5]% Blood Damage
  • +[1.4 - 2] to Coalesced Blood
  • Blood Surge casts a mini nova on your Minions, dealing [0.27 - 0.37] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.
Dolmen Stone

Dolmen Stone

Unique Amulet
druid
  • +[[2 - 3]|0|] to Wrath Skills
  • [10 - 14]% Nature Magic Cooldown Reduction
  • [8.5 - 12]% Resource Generation
  • +[746 - 873] Maximum Life
  • Casting Boulder while Hurricane is active will cause your boulders to rotate around you.
Doombringer

Doombringer

Unique Sword
barbarianroguenecromancer
  • +19.5% Core Damage
  • +17.5% Damage
  • Lucky Hit: Up to a 5% Chance to Heal +0.315 Life
  • 26% Maximum Life
  • Lucky Hit: Up to a 25% chance to deal 3 Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.
Eaglehorn

Eaglehorn

Unique Bow
rogue
  • +[1.8 - 5]% Critical Strike Chance
  • +[12.5 - 17.5]% Physical Damage
  • +[14 - 19.6]% Vulnerable Damage
  • +[17 - 23.5]% Damage to Elites
  • Penetrating Shot makes enemies hit Vulnerable for 3 seconds. Every 4 casts of Penetrating Shot will fire an arrow that bounces off walls and scenery and deals x[40 - 60]% more damage.
Earthbreaker

Earthbreaker

Unique Ring
druid
  • [12 - 17]% Spirit Cost Reduction
  • +[7.6 - 10.7]% Willpower
  • +[11.9 - 16.6]% Attack Speed
  • Lucky Hit: Up to a +[14.6 - 20.2]% Chance to Slow for 2 Seconds
    • Casting Landslide causes tectonic spikes to continue to deal 0 damage over 2 seconds.
    • Summoning Landslide pillars in tectonic spikes has a [20 - 30]% chance to causes extra Landslide pillars to spawn in the spikes.
Ebonpiercer

Ebonpiercer

Unique Amulet
necromancer
  • +[14 - 19.6]% Shadow Damage Over Time
  • [8.6 - 12]% Damage Reduction from Affected by Shadow Damage Over Time Enemies
  • [12 - 17]% Essence Cost Reduction
  • +[12.5 - 17.5]% Movement Speed
  • Blight also shoots 4 smaller projectiles that pierce enemies and deal [2 - 6] Shadow damage over 3 seconds.
Esadora's Overflowing Cameo

Esadora's Overflowing Cameo

Unique Amulet
sorcerer
  • [5 - 7]% Cooldown Reduction
  • +[30 - 42]% Crackling Energy Damage
  • +[1.4 - 2] to Shocking Impact
  • +[12.5 - 17.5]% Movement Speed
  • Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing 0 Lightning damage, increased by x50% for every 100 Intelligence you have.
Esu's Heirloom

Esu's Heirloom

Unique Boots
sorcerer
  • +[12.5 - 17.5]% Movement Speed
  • +[20 - 28]% Movement Speed for 4 Seconds After Killing an Elite
  • [5 - 7]% Mana Cost Reduction
  • +[15 - 21]% Critical Strike Damage
  • Your Critical Strike Chance is increased by [20 - 30]% of your Movement Speed bonus.
Eyes in the Dark

Eyes in the Dark

Unique Pants
rogue
  • [5.1 - 7.3]% Damage Reduction
  • +[12.5 - 17.5]% Shadow Damage
  • +[746 - 873] Maximum Life
  • +[25 - 35]% Damage to Enemies Affected by Trap Skills
  • Death Trap deals x[50 - 70]% increased damage. Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy.
Fields of Crimson

Fields of Crimson

Unique 2-Handed Sword
barbarian
  • +[12.5 - 17.5]% Damage with Two-Handed Slashing Weapons
  • +[10 - 14]% Damage Over Time
  • +[15 - 21]% Critical Strike Damage
  • [10 - 14]% Rupture Cooldown Reduction
  • While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts 0 Bleeding damage over 6 seconds. Enemies standing in the pool take x20% increased damage.
Fists of Fate

Fists of Fate

Unique Gloves
  • Lucky Hit: Up to a 5% Chance to Restore +[10 - 14]% Primary Resource
  • Lucky Hit: Up to a +[11.9 - 16.6]% Chance to Immobilize for 2 Seconds
  • Lucky Hit: Up to a +[11.9 - 16.6]% Chance to Daze for 2 Seconds
  • Your attacks randomly deal 1% to [200 - 300]% of their normal damage.
Flamescar

Flamescar

Unique Wand
sorcerer
  • +[10 - 14]% Damage to Burning Enemies
  • [5 - 7]% Mana Cost Reduction
  • +[7.5 - 10.5]% Fire Lucky Hit Chance
  • +[4 - 5] to Incinerate
  • While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing 0 Fire damage.
Flameweaver

Flameweaver

Unique Gloves
sorcerer
  • +[11.9 - 16.6]% Attack Speed
  • +[25 - 35]% Damage to Burning Enemies
  • +[2 - 3] to Fire Bolt
  • +[1.4 - 2] to Devouring Blaze
  • Casting Fire Bolt through your Firewall causes it to split into 4 bolts, each dealing x[10 - 30]% more damage.
Fleshrender

Fleshrender

Unique Mace
druid
  • +[25 - 35]% Damage while Shapeshifted
  • +[10 - 14]% Damage to Poisoned Enemies
  • +[14 - 19.6]% Core Damage
  • +[[1.4 - 2]|0|] to Defensive Skills
  • Casting a Defensive Skill deals 0 damage to Nearby Poisoned enemies, increased by x15% for every 100 Willpower you have.
Flickerstep

Flickerstep

Unique Boots
  • +[12.5 - 17.5]% Movement Speed
  • [10 - 18] All Stats
  • [10 - 14]% Damage Reduction from Close Enemies
  • +[37.5 - 52.5]% Ultimate Damage
  • Each enemy you Evade through reduces your active Ultimate Cooldown by [2 - 4] seconds, up to 10 seconds.
Fractured Winterglass

Fractured Winterglass

6 Amulet
sorcerer
  • [5 - 7]% Cooldown Reduction
  • +[18.5 - 26]% Non-Physical Damage
  • +[1.4 - 2] to Conjuration Mastery
  • +[14 - 19.6]% Vulnerable Damage
  • Casting Frozen Orb has a [35 - 50]% chance to spawn a random Conjuration when it explodes. Lucky Hit: Your Conjurations have up to a [70 - 100]% chance to launch a Frozen Orb at Nearby enemies.
Frostburn

Frostburn

Unique Gloves
  • +[3 - 8]% Critical Strike Chance
  • +[7.5 - 10.5]% Attack Speed
  • +[14.6 - 20.2]% Freeze Duration
  • Lucky Hit: Up to a 5% Chance to Restore +[10 - 14]% Primary Resource
  • Lucky Hit: Up to a [15 - 25]% chance to Freeze enemies for 2 seconds.
Gloves of the Illuminator

Gloves of the Illuminator

Unique Gloves
sorcerer
  • +[3 - 8]% Critical Strike Chance
  • +[5 - 7]% Fireball Attack Speed
  • Lucky Hit: Up to a 5% Chance to Restore +[14.6 - 20.2]% Primary Resource
  • +[2 - 3] to Fireball
  • Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [25 - 35]% less damage.
Godslayer Crown

Godslayer Crown

Unique Helm
  • [5 - 7]% Cooldown Reduction
  • +[746 - 873] Maximum Life
  • +[12.5 - 17.5]% Damage
  • +[8.6 - 12]% Crowd Control Duration
  • When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it Pulls In Nearby enemies. You deal x[30 - 60]% increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
Gohr's Devastating Grips

Gohr's Devastating Grips

Unique Gloves
barbarian
  • +[3 - 8]% Critical Strike Chance Against Close Enemies
  • +[8 - 11.2]% Lucky Hit Chance
  • +[12.5 - 17.5]% Damage
  • +[3 - 4] to Whirlwind
  • Whirlwind explodes every 2 seconds and after it ends, dealing [25 - 35]% of the Base damage dealt to surrounding enemies as Fire damage.
Grasp of Shadow

Grasp of Shadow

Unique Gloves
rogue
  • +[7.5 - 10.5]% Attack Speed
  • [28 - 42] Dexterity
  • +[37.5 - 52.5]% Shadow Clone Damage
  • +[[3 - 4]|0|] to Core Skills
  • Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [24 - 34]% chance to summon a Shadow Clone that mimics your attack.
Greatstaff of the Crone

Greatstaff of the Crone

Unique Staff
druid
  • +[17 - 23.5]% Damage to Close Enemies
  • +[8.5 - 12]% Damage to Crowd Controlled Enemies
  • +[12.5 - 17.5]% Non-Physical Damage
  • +[2 - 3] to Claw
  • Claw is now a Storm Skill and also casts Storm Strike at [120 - 150]% normal damage.
Greaves of the Empty Tomb

Greaves of the Empty Tomb

Unique Boots
necromancer
  • +[12.5 - 17.5]% Movement Speed
  • [5 - 7]% Essence Cost Reduction
  • +[7.5 - 10.5]% Shadow Lucky Hit Chance
  • [8.6 - 12]% Damage Reduction from Affected by Shadow Damage Over Time Enemies
  • Create Desecrated Ground beneath your Sever spectres as they travel, damaging enemies for [0.6 - 0.8] Shadow damage over 2 seconds.
Harlequin Crest

Harlequin Crest

Unique Helm
  • +0.455 Maximum Life
  • 7% Cooldown Reduction
  • 12% Resource Generation
  • 28 All Stats
  • Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills.
Hellhammer

Hellhammer

Unique 2-Handed Mace
barbarian
  • +[12.5 - 17.5]% Damage with Two-Handed Bludgeoning Weapons
  • +[1.5 - 2] to Upheaval
  • +[25 - 35]% Damage to Burning Enemies
  • [4.1 - 5.9]% Damage Reduction from Burning Enemies
  • Upheaval ignites the ground Burning enemies for an additional 0 damage over 4 seconds.
Howl from Below

Howl from Below

Unique Gloves
necromancer
  • +[8 - 11.2]% Lucky Hit Chance
  • +[12.5 - 17.5]% Corpse Attack Speed
  • Lucky Hit: Up to a +[10 - 14]% Chance to Stun for 2 Seconds
  • Lucky Hit: Up to a +[11.9 - 16.6]% Chance to Fear for 2 Seconds
  • Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by x[30 - 40]%.
Hunter's Zenith

Hunter's Zenith

Unique Ring
druid
  • +[20 - 28]% Damage while Shapeshifted
  • +[1.8 - 5]% Critical Strike Chance
  • +[1.4 - 2] to Heightened Senses
  • +[2 - 3] to Quickshift
  • Gain a bonus when you kill with a Shapeshifting Skill:
    • Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.
    • Werebear: Your next Werewolf Skill will Heal you for [X] when damage is first dealt.
Iceheart Brais

Iceheart Brais

Unique Pants
sorcerer
  • +[746 - 873] Maximum Life
  • +[12 - 17]% Damage to Frozen Enemies
  • [5.1 - 7.3]% Damage Reduction
  • +[8.6 - 12]% Freeze Duration
  • Enemies that die while Frozen have a [21 - 30]% chance to unleash a Frost Nova.
Insatiable Fury

Insatiable Fury

Unique Chest Armor
druid
  • +[12.5 - 17.5]% Physical Damage
  • +[90 - 126]% Overpower Damage
  • [7.6 - 10.7]% Damage Reduction while Fortified
  • +[33 - 46.6]% Total Armor while in Werebear Form
  • Werebear form is now your true form, and you gain +3 Ranks to all Werebear Skills.
Lidless Wall

Lidless Wall

Unique Shield
necromancer
  • +[746 - 873] Maximum Life
  • +[7.5 - 10.5]% Attack Speed
  • Lucky Hit: Up to a 5% Chance to Restore +[10 - 14]% Primary Resource
  • +[11 - 15] Maximum Essence
  • Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a [5 - 25]% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increase the chance by 25% and the total additional Bone Storms you can have by 1.
Mad Wolf's Glee

Mad Wolf's Glee

Unique Chest Armor
druid
  • +[17 - 23.5]% Damage
  • +[746 - 873] Maximum Life
  • [8.6 - 12]% Damage Reduction from Poisoned Enemies
  • +[7.5 - 10.5]% Movement Speed
  • Werewolf form is now your true form, and you gain +3 Ranks to all Werewolf Skills.
Melted Heart of Selig

Melted Heart of Selig

Unique Amulet
  • 36 All Stats
  • +17.5% Movement Speed
  • +70.5% Damage while Healthy
  • 12% Resource Generation
  • Gain 60 Maximum Resource. When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost.
Mother's Embrace

Mother's Embrace

Unique Ring
  • [10 - 18] All Stats
  • +[4 - 5.6]% Lucky Hit Chance
  • +[15 - 21]% Critical Strike Damage
  • +[746 - 873] Maximum Life
  • If a Core Skill hits 4 or more enemies, [30 - 50]% of the Resource cost is refunded.
Mutilator Plate

Mutilator Plate

Unique Chest Armor
necromancer
  • [28 - 42] Willpower
  • +[14 - 19.6]% Total Armor
  • +[10 - 14]% Healing Received
  • +[746 - 873] Maximum Life
  • You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for [1 - 2]% of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals x[10 - 20]% increased damage.
Overkill

Overkill

Unique 2-Handed Mace
barbarian
  • +[12.5 - 17.5]% Physical Damage
  • +[45 - 63]% Overpower Damage
  • +[25 - 35]% Damage to Injured Enemies
  • +[1.5 - 2] to Death Blow
  • Death Blow creates a shockwave, dealing [24 - 38]% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.
Paingorger's Gauntlets

Paingorger's Gauntlets

Unique Gloves
  • +[29.6 - 39.5]% Basic Damage
  • +[7.5 - 10.5]% Attack Speed
  • [10 - 18] All Stats
  • +[3 - 8]% Critical Strike Chance
  • Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing x[100 - 200]% increased damage.
Penitent Greaves

Penitent Greaves

Unique Boots
  • +[12.5 - 17.5]% Movement Speed
  • +[8.6 - 12]% Crowd Control Duration
  • [14.6 - 20.2]% Slow Duration Reduction
  • +[28.5 - 40.5]% Cold Resistance
  • You leave behind a trail of frost that Chills enemies. You deal x[12 - 15]% more damage to Chilled enemies.
Rage of Harrogath

Rage of Harrogath

Unique Chest Armor
barbarian
  • +[12.5 - 17.5]% Physical Damage
  • +[3 - 8]% Physical Critical Strike Chance Against Elites
  • [10 - 14]% Damage Reduction from Bleeding Enemies
  • +[785 - 940] Thorns
  • Lucky Hit: Inflicting Bleeding on an enemy has up to a [20 - 40]% chance to reduce the Cooldowns of your Skills by 1 second.
Raiment of the Infinite

Raiment of the Infinite

Unique Chest Armor
sorcerer
  • [28 - 42] Intelligence
  • +[17 - 23.5]% Damage to Close Enemies
  • +[17 - 23.5]% Damage to Stunned Enemies
  • +1.4 to Glass Cannon
  • After using Teleport, Close enemies are Pulled to you and Stunned for [2 - 3] seconds, but Teleport's Cooldown is increased by x20%.
Ramaladni's Magnum Opus

Ramaladni's Magnum Opus

Unique Sword
barbarian
  • +[12.5 - 17.5]% Damage with Dual-Wielded Weapons
  • +[17 - 23.5]% Damage to Close Enemies
  • +[12 - 20] Maximum Fury
  • Lucky Hit: Up to a 5% Chance to Restore +[10 - 14]% Primary Resource
  • Skills using this weapon deal x[0.2 - 0.4]% increased damage per point of Fury you have, but you lose 2 Fury every second.
Razorplate

Razorplate

Unique Chest Armor
  • Gain [X] Thorns.
Ring of Mendeln

Ring of Mendeln

Unique Ring
necromancer
  • +[4 - 5.6]% Lucky Hit Chance
  • +[10 - 14]% Minion Attack Speed
  • [23.2 - 31.4]% Maximum Minion Life
  • +[785 - 940] Thorns
  • Every 6th attack from each Minion is empowered, exploding for [5.2 - 7] Physical damage.
Ring of Red Furor

Ring of Red Furor

Unique Ring
barbarian
  • +[11 - 15] Maximum Fury
  • [12.5 - 17.5]% Resource Generation
  • +[7.5 - 10.5]% Attack Speed
  • [28 - 42] Strength
  • After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals x[10 - 30]% bonus Critical Strike Damage.
Ring of Starless Skies

Ring of Starless Skies

Unique Ring
  • +6% Lucky Hit Chance
  • +5% Critical Strike Chance
  • +17.5% Critical Strike Damage
  • +19.5% Core Damage
  • Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by x10% for 3 seconds, up to x40%.
Ring of the Ravenous

Ring of the Ravenous

Unique Ring
barbarian
  • +[3 - 8]% Critical Strike Chance
  • +[14 - 19.6]% Vulnerable Damage
  • +[[1.4 - 2]|0|] to Brawling Skills
  • +[15 - 21]% Damage to Bleeding Enemies
  • Rend's duration is increased by [2 - 4] seconds. Damaging enemies with your Brawling Skills applies 2 stacks of Rend's Bleed. This can only affect each enemy once every 4 seconds.
Ring of the Sacrilegious Soul

Ring of the Sacrilegious Soul

Unique Ring
necromancer
  • +[746 - 873] Maximum Life
  • +[[1.4 - 2]|0|] to Corpse Skills
  • +[6 - 8.4]% Lucky Hit Chance
  • +[3 - 9] Maximum Essence
  • You automatically activate the following equipped Skills on Corpses around you:
    • Raise Skeleton every [0.1 - 0.2] seconds.
    • Corpse Explosion every [0.1 - 0.2] seconds.
    • Corpse Tendrils every [0.8 - 1.6] seconds.
Saboteur's Signet

Saboteur's Signet

Unique Ring
rogue
  • +[8.5 - 12]% Damage to Crowd Controlled Enemies
  • +[3 - 8]% Critical Strike Chance
  • +[746 - 873] Maximum Life
  • +[15 - 21]% Critical Strike Damage
  • Casting Flurry has a [15 - 30]% chance to release Stun Grenades that deal 0 Physical damage and Stun enemies for 1 second. Your Grenade Skills have a 5% Lucky Hit Chance.
Scoundrel's Kiss

Scoundrel's Kiss

Unique Ring
rogue
  • +[1.8 - 5]% Critical Strike Chance
  • +[2 - 3] to Rapid Fire
  • [5 - 7]% Imbuement Cooldown Reduction
  • +[12 - 17]% Attack Speed for 4 Seconds After Dodging an Attack
  • Rapid Fire now lobs exploding arrows that deal x[15 - 25]% increased damage.
Scoundrel's Leathers

Scoundrel's Leathers

Unique Chest Armor
rogue
  • +[10 - 14]% Damage to Enemies Affected by Trap Skills
  • [11.9 - 16.6]% Damage Reduction from Enemies Affected by Trap Skills
  • +[50 - 70]% Trap Damage
  • [5.1 - 7.3]% Dodge Chance
  • While you have unlimited Energy from Inner Sight, casting a Core Skill has a [60 - 80]% chance to spawn Caltrops, Poison Trap, or Death Trap.
Skyhunter

Skyhunter

Unique Bow
rogue
  • [38 - 52] Dexterity
  • +[12.5 - 17.5]% Marksman Damage
  • +[30 - 42]% Critical Strike Damage
  • +[0.7 - 1] to Exploit
  • The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume stacks of Precision casting a Skill, that Skill gains x[10 - 30]% increased Critical Strike Damage and you gain [20 - 40] Energy.
Soulbrand

Soulbrand

Unique Chest Armor
  • +[746 - 873] Maximum Life
  • +[7.5 - 10.5]% Lucky Hit Chance while You Have a Barrier
  • +[10 - 14]% Barrier Generation
  • [10 - 14]% Damage Reduction from Close Enemies
  • Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10 - 20]% Damage Reduction.
Staff of Endless Rage

Staff of Endless Rage

Unique Staff
sorcerer
  • +[14 - 19.6]% Core Damage
  • +[17 - 23.5]% Damage to Close Enemies
  • +[12.5 - 17.5]% Fire Damage
  • +[0.7 - 1] to Inner Flames
  • Every 3rd cast of Fireball launches 2 additional projectiles and deals x[20 - 40]% increased damage.
Staff of Lam Esen

Staff of Lam Esen

Unique Staff
sorcerer
  • +[12.5 - 17.5]% Lightning Damage
  • +[2 - 3] to Charged Bolts
  • +[15 - 21]% Critical Strike Damage
  • Lucky Hit: Up to a 5% Chance to Restore +[10 - 14]% Primary Resource
  • Your casts of Charged Bolts have a [40 - 60]% chance to be attracted to enemies and last 300% longer.
Starfall Coronet

Starfall Coronet

Unique Helm
sorcerer
  • +[2 - 3] to Meteor
  • [5 - 7]% Cooldown Reduction
  • +[12 - 17]% Lucky Hit Chance
  • +[746 - 873] Maximum Life
  • Meteor now has 1 additional charge with a [6 - 11] second Charge Cooldown instead of a Mana cost, and drops 3 additional meteors around the target. Meteor's Enchantment Effect and Enhanced Meteor drop 1 additional meteor.
Storm's Companion

Storm's Companion

Unique Pants
druid
  • +[746 - 873] Maximum Life
  • +[35 - 48.5]% Companion Movement Speed
  • [5.1 - 7.3]% Damage Reduction
  • +[4 - 5] to Wolves
  • Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.
Tal Rasha's Iridescent Loop

Tal Rasha's Iridescent Loop

Unique Ring
sorcerer
  • +[18.5 - 26]% Non-Physical Damage
  • [8.5 - 12]% Resource Generation
  • +[4 - 5.6]% Lucky Hit Chance
  • [5 - 7]% Cooldown Reduction
  • For each type of Elemental damage you deal, gain x[10 - 15]% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses.
Tassets of the Dawning Sky

Tassets of the Dawning Sky

Unique Pants
  • +[8 - 11.2]% Resistance to All Elements
  • +[746 - 873] Maximum Life
  • [10 - 18] All Stats
  • [8.6 - 12]% Impairment Reduction
  • When you take damage from a Non-Physical damage type, you gain [[8 - 12]|+%|] Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.
Temerity

Temerity

Unique Pants
  • +[746 - 873] Maximum Life
  • +[19 - 26]% Potion Drop Rate
  • Lucky Hit: Up to a 5% Chance to Heal +[911 - 1054] Life
  • +[10 - 14]% Healing Received
  • Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 80]% of your Maximum Life that lasts for 8 seconds. Potions can be used while at full Life.
Tempest Roar

Tempest Roar

Unique Helm
druid
  • +[12.5 - 17.5]% Damage while Shapeshifted
  • +[15 - 21]% Critical Strike Damage
  • +[11 - 15] Maximum Spirit
  • +[28.5 - 40.5]% Poison Resistance
  • Lucky Hit: Storm Skills have up to a [15 - 25]% chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills
The Butcher's Cleaver

The Butcher's Cleaver

Unique Axe
druidbarbarian
  • +[12.5 - 17.5]% Physical Damage
  • +[22.5 - 31.5]% Damage to Crowd Controlled Enemies
  • +[15 - 21]% Critical Strike Damage
  • +[4.5 - 12]% Critical Strike Chance Against Injured Enemies
  • Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [61 - 75]% for 4 seconds.
The Grandfather

The Grandfather

Unique 2-Handed Sword
barbariannecromancer
  • +28% Damage
  • +0.455 Maximum Life
  • 36 All Stats
  • Ignores Durability Loss
  • Increases your Critical Strike Damage by x100%. The other properties on this weapon can roll higher than normal.
The Oculus

The Oculus

Unique Wand
sorcerer
  • +[1.4 - 2] Maximum Evade Charges
  • Attacks Reduce Evade's Cooldown by [0.6 - 0.8] Seconds
  • +[22.5 - 31.5]% Damage
  • +[5 - 10] to Teleport
  • Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment you are taken to a random location.
Tibault's Will

Tibault's Will

Unique Pants
  • +[2 - 3] Potion Capacity
  • [10 - 14]% Damage Reduction from Close Enemies
  • +[12.5 - 17.5]% Damage
  • +[11 - 15] Maximum Resource
  • You deal x[10 - 20]% increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.
Tuskhelm of Joritz the Mighty

Tuskhelm of Joritz the Mighty

Unique Helm
barbarian
  • +[10 - 14]% Damage while Berserking is Active
  • +[11 - 15] Maximum Fury
  • +[7.5 - 10.5]% Attack Speed
  • +[2 - 3] to Aggressive Resistance
  • When you gain Berserking while already Berserk, you have a [40 - 60]% chance to become more enraged granting x15% increased damage, 2 Fury per second, and 10% Cooldown Reduction.
Twin Strikes

Twin Strikes

Unique Gloves
barbarian
  • +[11.9 - 16.6]% Attack Speed
  • Lucky Hit: Up to a 5% Chance to Restore +[10 - 14]% Primary Resource
  • +[12.5 - 17.5]% Damage
  • +[2 - 3] to Double Swing
  • After casting Double Swing [[5 - 1]] times, your next Double Swing will hit 2 additional times, each dealing x[10 - 25]% increased damage.
Tyrael's Might

Tyrael's Might

Unique Chest Armor
  • +11.2% Resistance to All Elements
  • +5% Maximum Resistance to All Elements
  • 18 All Stats
  • 10% Damage Reduction
  • While at full Life, your Skills unleash a divine barrage dealing X damage.
Unsung Ascetic's Wraps

Unsung Ascetic's Wraps

Unique Gloves
druid
  • +[12 - 17]% Lucky Hit Chance
  • +[2 - 3] to Lightning Storm
  • +[3 - 8]% Critical Strike Chance
  • +[1.4 - 2] to Defiance
  • Lightning Storm gains 1 additional strike each times it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing [[10 - 20]|x%|] increased damage.
Vasily's Prayer

Vasily's Prayer

Unique Helm
druid
  • +[12.5 - 17.5]% Damage while Shapeshifted
  • +[45 - 63]% Overpower Damage
  • +[746 - 873] Maximum Life
  • +[28.5 - 40.5]% Lightning Resistance
  • Your Earth Skills are now also Werebear Skills and Fortify you for [X].
Waxing Gibbous

Waxing Gibbous

Unique Axe
druid
  • +[15 - 21]% Critical Strike Damage
  • +[17 - 23.5]% Damage to Close Enemies
  • +[25 - 35]% Damage to Injured Enemies
  • [51 - 161] Life On Kill
  • Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which guarantees Critical Strikes for [1 - 2.5] seconds.
Wildheart Hunger

Wildheart Hunger

Unique Boots
druid
  • +[90 - 126]% Overpower Damage
  • [5.1 - 7.3]% Damage Reduction
  • +[30 - 42]% Critical Strike Damage
  • +[12.5 - 17.5]% Movement Speed
  • When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you x[1 - 1.5]% increased damage every [Affix."Static Value 1|1|"] seconds, stacking 20 times.
Windforce

Windforce

Unique Bow
rogue
  • +[14 - 19.6]% Vulnerable Damage
  • +[20 - 28]% Core Damage
  • +[0.7 - 1] to Concussive
  • +[0.7 - 1] to Impetus
  • Lucky Hit: Hits with this weapon have up to a [30 - 40]% chance to deal double damage and Knock Back the target.
Word of Hakan

Word of Hakan

Unique Amulet
rogue
  • [15 - 21]% Rain of Arrows Cooldown Reduction
  • +[45 - 63]% Ultimate Damage
  • +[12.5 - 17.5]% Movement Speed
  • +[[1.4 - 2]|0|] to Imbuement Skills
  • Your Rain of Arrows is always Imbued with all Imbuements at once.
Writhing Band of Trickery

Writhing Band of Trickery

Unique Ring
rogue
  • +[1.8 - 5]% Critical Strike Chance
  • +[746 - 873] Maximum Life
  • +[12.5 - 17.5]% Damage to Crowd Controlled Enemies
  • +[15 - 21]% Critical Strike Damage
  • Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after 3 seconds dealing [X] Shadow damage. Can occur every 6 seconds.
X'Fal's Corroded Signet

X'Fal's Corroded Signet

Unique Ring
  • [20 - 28] All Stats
  • +[20 - 28]% Damage Over Time
  • +[4 - 5.6]% Lucky Hit Chance
  • [5 - 7]% Cooldown Reduction
  • Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [9 - 11] damage of the same type to surrounding enemies.
Yen's Blessing

Yen's Blessing

Unique Boots
  • [10 - 14]% Damage Reduction from Close Enemies
  • +[12.5 - 17.5]% Movement Speed
  • +[14 - 19.6]% Vulnerable Damage
  • Lucky Hit: Up to a 5% Chance to Restore +[14.6 - 20.2]% Primary Resource
  • Casting a Skill has a [20 - 30]% chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. This effect can only occur once every 12 seconds.

Comments

Guestnow