Database

Barbarian Skills

barbarianbarbarian
druiddruid
necromancernecromancer
roguerogue
sorcerersorcerer

Basic Skills

Bash
Flay
Frenzy
Lunging Strike
Bash
Bash
BasicBludgeoning
fury generate: 13
lucky hit: 50%

Bash the enemy with your weapon, dealing [30% - 42%] damage. After bashing enemies 4 times, your next Bash will Stun for 1.25 seconds, this increases to 2 seconds if using a Two-Handed weapon.

    Physical Damage
    Physical Damage
    Enhanced

    Damaging a Stunned enemy with Bash grants you 20% Maximum Life as Fortify. Double this amount when using a Two-Handed weapon.

    Battle

    Damaging a Stunned enemy with Bash generates an additional 3 Fury, or 4 Fury if using a Two-Handed weapon.

    Combat

    After Critically Striking 4 times with Bash using a Two-Handed weapon, your next Core or Weapon Mastery Skill will Overpower.

    synergies
    HellhammerHellhammer
    Flay
    Flay
    Basic
    fury generate: 13
    lucky hit: 50%

    Flay the enemy, dealing [5% - 7%] damage and inflicting [40% - 56%] Bleeding damage over 5 seconds.

      Physical Damage
      Physical Damage
      Requires a Slashing weapon
      Enhanced

      Flay has a 15% chance to make the enemy Vulnerable for 2 seconds. Double this chance when using a Two-Handed weapon.

      Battle

      When Flay deals direct damage to an enemy, they take x10% increased Bleeding damage from you for the next 3 seconds.

      Combat

      When Flay deals direct damage to an enemy, you gain 3% Damage Reduction and [X] Thorns for 3 seconds. This stacks up to 4 times.

      Frenzy
      Frenzy
      BasicDual Wield
      fury generate: 4
      lucky hit: 30%

      Unleash a rapid flurry of blows, dealing [22% - 30%] damage with each pair of hits.

      If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to +60%.

        Physical Damage
        Physical Damage
        Requires Dual Wielded weapons
        Enhanced

        While Frenzy is granting +60% bonus Attack Speed, it also generates 3 additional Fury.

        Battle

        While Berserking, your other skills gain +5% Attack Speed for each stack of Frenzy you have.

        Combat

        You gain 8% Damage Reduction each stack of Frenzy you currently have.

        synergies
        Battle TranceBattle Trance
        Lunging Strike
        Lunging Strike
        Basic
        fury generate: 12
        lucky hit: 50%

        Lunge forward and strike an enemy for [33% - 45%] damage.

          Physical Damage
          Physical Damage
          Requires any complete Arsenal weapon
          Enhanced

          Lunging Strike deals x30% increased damage and Heals you for 2% Maximum Life when it damages a Healthy enemy.

          Battle

          Lunging Strike also inflicts 20% Bleeding damage over 5 seconds.

          Combat

          Critical Strikes with Lunging Strike grant you Berserking for 1.5 seconds.

          Core Skills

          Double Swing
          Hammer of the Ancients
          Rend
          Upheaval
          Whirlwind
          Double Swing
          Double Swing
          CoreDual Wield
          fury cost: 25
          lucky hit: 30%

          Sweep your weapons from opposite directions, dealing [50% - 66%] damage with each weapon. Enemies caught in the center are damaged by both.

            Physical Damage
            Physical Damage
            Requires Dual Wielded weapons
            Enhanced

            If Double Swing damages a Stunned or Knocked Down enemy, gain 25 Fury.

            Violent

            Hitting an enemy with both hits of Double Swing makes them Vulnerable for 2 seconds.

            Furious

            Casting Double Swing while Berserking grants 2 additional seconds of Berserking.

            synergies
            AzurewrathAzurewrath
            DoombringerDoombringer
            Melted Heart of SeligMelted Heart of Selig
            Banished Lord's TalismanBanished Lord's Talisman
            Mother's EmbraceMother's Embrace
            Ring of Starless SkiesRing of Starless Skies
            Windlasher AspectWindlasher Aspect
            Hammer of the Ancients
            Hammer of the Ancients
            CoreBludgeoning
            fury cost: 35
            lucky hit: 50%

            Slam your hammer down with the fury of the Ancients, dealing [50% - 70%] damage to a concentrated area.

              Physical Damage
              Physical Damage
              Requires a Two-Handed Bludgeoning weapon
              Enhanced

              Gain x3% more Fury for 5 seconds for each enemy damaged by Hammer of the Ancients, stacking up to 10 times.

              Violent

              After Overpowering with Hammer of the Ancients, you deal x30% more damage for 5 seconds.

              Furious

              Hammer of the Ancients deals x1% additional damage for each point of Fury you had when using it.

              synergies
              AzurewrathAzurewrath
              DoombringerDoombringer
              HellhammerHellhammer
              Melted Heart of SeligMelted Heart of Selig
              Banished Lord's TalismanBanished Lord's Talisman
              Mother's EmbraceMother's Embrace
              Ring of Starless SkiesRing of Starless Skies
              Ring of Red FurorRing of Red Furor
              Aspect of Ancestral ForceAspect of Ancestral Force
              Rend
              Rend
              Core
              fury cost: 35
              lucky hit: 33%

              Cleave enemies in front of you, dealing [12% - 17%] damage and inflicting [96% - 134%] Bleeding damage over 5 seconds.

                Physical Damage
                Physical Damage
                Requires a Slashing weapon
                Enhanced

                Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds.

                Violent

                Rend deals x12% increased damage to Vulnerable enemies.

                Furious

                Direct damage with Rend grants 4 Fury per enemy hit, up to a maximum of 20 Fury.

                synergies
                AzurewrathAzurewrath
                DoombringerDoombringer
                Melted Heart of SeligMelted Heart of Selig
                Banished Lord's TalismanBanished Lord's Talisman
                Mother's EmbraceMother's Embrace
                Ring of Starless SkiesRing of Starless Skies
                Slaking AspectSlaking Aspect
                Upheaval
                Upheaval
                Core
                fury cost: 40
                lucky hit: 25%

                Tear into the ground with your weapon and fling debris forward, dealing [77% - 105%] damage.

                  Physical Damage
                  Physical Damage
                  Requires a Two-Handed weapon
                  Enhanced

                  Upheaval has a 20% chance to Stun all enemies it damages for 2.5 seconds.

                  Violent

                  If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.

                  Furious

                  Dealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal x12% increased damage, stacking up to 6 times.

                  synergies
                  AzurewrathAzurewrath
                  DoombringerDoombringer
                  HellhammerHellhammer
                  Melted Heart of SeligMelted Heart of Selig
                  Banished Lord's TalismanBanished Lord's Talisman
                  Mother's EmbraceMother's Embrace
                  Ring of Starless SkiesRing of Starless Skies
                  Ring of Red FurorRing of Red Furor
                  Aspect of Ancestral EchoesAspect of Ancestral Echoes
                  Whirlwind
                  Whirlwind
                  CoreChanneled
                  fury cost: 25 per second
                  lucky hit: 20%

                  Rapidly attack surrounding enemies for [17% - 24%] damage.

                    Physical Damage
                    Physical Damage
                    Requires any complete Arsenal weapon
                    Enhanced

                    Gain 1 Fury each time Whirlwind deals direct damage to an enemy, or 4 Fury against Elite enemies.

                    Violent

                    After using Whirlwind for 2 seconds, Whirlwind deals x30% increased damage until it is cancelled.

                    Furious

                    While using a Slashing weapon, Whirlwind also inflicts 40% of its Base damage as Bleeding damage over 5 seconds.

                    synergies
                    AzurewrathAzurewrath
                    DoombringerDoombringer
                    Melted Heart of SeligMelted Heart of Selig
                    Banished Lord's TalismanBanished Lord's Talisman
                    Gohr's Devastating GripsGohr's Devastating Grips
                    Mother's EmbraceMother's Embrace
                    Ring of Starless SkiesRing of Starless Skies
                    Aspect of Ancestral EchoesAspect of Ancestral Echoes
                    Dust Devil's AspectDust Devil's Aspect
                    Aspect of the Dire WhirlwindAspect of the Dire Whirlwind
                    Aspect of Grasping WhirlwindAspect of Grasping Whirlwind
                    Flawless TechniqueFlawless Technique

                    Defensive Skills

                    Challenging Shout
                    Ground Stomp
                    Iron Skin
                    Rallying Cry
                    Challenging Shout
                    Challenging Shout
                    DefensiveShout
                    cooldown: 25

                    Taunt Nearby enemies and gain [40% - 48%] Damage Reduction for 6 seconds.

                      Enhanced

                      While Challenging Shout is active, gain x20% bonus Maximum Life.

                      Tactical

                      While Challenging Shout is active, you gain 3 Fury each time you take damage.

                      Strategic

                      While Challenging Shout is active, gain Thorns equal to 30% of your Maximum Life.

                      synergies
                      MarshalMarshal
                      Natural LeaderNatural Leader
                      Ground Stomp
                      Ground Stomp
                      Defensive
                      cooldown: [16 - 12.8]
                      lucky hit: 33%

                      Smash the ground, dealing [10% - 13%] damage and Stunning surrounding enemies for 3 seconds.

                        Physical Damage
                        Physical Damage
                        Enhanced

                        Increase Ground Stomp's duration by 1 second.

                        Tactical

                        Ground Stomp generates 40 Fury.

                        Strategic

                        Reduce the Cooldown of your Ultimate Skill by 1 second for each enemy damaged by Ground Stomp.

                        synergies
                        100,000 Steps100,000 Steps
                        Earthquake AspectEarthquake Aspect
                        Aspect of Perpetual StompingAspect of Perpetual Stomping
                        Iron Skin
                        Iron Skin
                        Defensive
                        cooldown: 14

                        Steel yourself, gaining a Barrier that absorbs [50% - 70%] of your missing Life for 5 seconds.

                          Physical Damage
                          Physical Damage
                          Enhanced

                          Iron Skin‘s Barrier absorbs 20% more of your Maximum Life.

                          Tactical

                          While Iron Skin is active, Heal for 10% of the Barrier's original amount as Life per second.

                          Strategic

                          Iron Skin also grants 15% Maximum Life as Fortify. Double this amount if cast while below 50% Life.

                          synergies
                          Aspect of the Iron WarriorAspect of the Iron Warrior
                          Rallying Cry
                          Rallying Cry
                          DefensiveShout
                          cooldown: 25

                          Bellow a rallying cry, increasing your Movement Speed by +30% and Resource Generation by x [40% - 56%] for 6 seconds, and Nearby allies for 3 seconds.

                            Physical Damage
                            Physical Damage
                            Enhanced

                            Rallying Cry grants you Unstoppable while active.

                            Tactical

                            Rallying Cry generates 20 Fury and grants you an additional x20% Resource Generation.

                            Strategic

                            Rallying Cry grants you 10% Maximum Life as Fortify. While Rallying Cry is active, you gain an additional 2% Maximum Life as Fortify each time you take or deal direct damage.

                            synergies
                            MarshalMarshal
                            Natural LeaderNatural Leader

                            Brawling Skills

                            Charge
                            Kick
                            Leap
                            War Cry
                            Charge
                            Charge
                            Brawling
                            cooldown: [17 - 13.6]
                            lucky hit: 33%

                            Become Unstoppable and rush forward, pushing enemies with you and then swinging through them dealing [25% - 35%] damage and Knocking them back.

                              Physical Damage
                              Physical Damage
                              Requires any complete Arsenal weapon
                              Enhanced

                              Enemies who are Knocked Back into terrain by Charge take 60% damage and are Stunned for 3 seconds.

                              Mighty

                              Damaging enemies with Charge makes them Vulnerable for 4 seconds.

                              Power

                              Reduce Charge's Cooldown by 3 seconds if it Knocks Back an enemy into terrain, up to a maximum of 9 seconds.

                              synergies
                              Weapon Master's AspectWeapon Master's Aspect
                              Brawler's AspectBrawler's Aspect
                              Veteran Brawler's AspectVeteran Brawler's Aspect
                              Aspect of Ancestral ChargeAspect of Ancestral Charge
                              BrawlBrawl
                              Kick
                              Kick
                              Brawling
                              charge: 2
                              charge cooldown: [13 - 10.66]
                              lucky hit: 40%

                              Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 54% damage and are Stunned for 3 seconds.

                                Physical Damage
                                Physical Damage
                                Enhanced

                                Damaging enemies with Kick makes them Vulnerable for 4 seconds.

                                Mighty

                                Kicked enemies deal 70% damage to enemies they collide with while being Knocked Back. Enemies damaged this way are Knocked Down for 2 seconds.

                                Power

                                If Kick damages an enemy, it consumes all of your Fury and deals an additional 20% damage per 10 Fury spent. Kick no longer Knocks Back enemies.

                                synergies
                                Brawler's AspectBrawler's Aspect
                                Aspect of Perpetual StompingAspect of Perpetual Stomping
                                BrawlBrawl
                                Leap
                                Leap
                                Brawling
                                cooldown: [17 - 13.6]
                                lucky hit: 66%

                                Leap forward and then slam down, dealing [33% - 46%] damage and Knocking Back surrounding enemies on impact.

                                  Physical Damage
                                  Physical Damage
                                  Requires any complete Arsenal weapon
                                  Enhanced

                                  If Leap doesn't damage any enemies, its Cooldown is reduced by 4 seconds.

                                  Mighty

                                  Enemies damaged by Leap are Slowed by 70% for 5 seconds.

                                  Power

                                  If Leap damages at least one enemy, gain 40 Fury.

                                  synergies
                                  Aspect of Giant StridesAspect of Giant Strides
                                  Aspect of Ancestral EchoesAspect of Ancestral Echoes
                                  Aspect of Bul-KathosAspect of Bul-Kathos
                                  Veteran Brawler's AspectVeteran Brawler's Aspect
                                  Aspect of Perpetual StompingAspect of Perpetual Stomping
                                  BrawlBrawl
                                  War Cry
                                  War Cry
                                  BrawlingShout
                                  cooldown: 25

                                  Bellow a mighty war cry, increasing your damage dealt by x [15% - 21%] for 6 seconds, and Nearby allies for 3 seconds.

                                    Enhanced

                                    War Cry grants you Berserking for 4 seconds.

                                    Mighty

                                    War Cry grants you 15% Maximum Life as Fortify.

                                    Power

                                    If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by an additional x10%.

                                    synergies
                                    MarshalMarshal
                                    BrawlBrawl
                                    Natural LeaderNatural Leader

                                    Weapon Mastery Skills

                                    Death Blow
                                    Rupture
                                    Steel Grasp
                                    Death Blow
                                    Death Blow
                                    Weapon Mastery
                                    cooldown: 15
                                    lucky hit: 50%

                                    Attempt a killing strike, dealing [120% - 168%] damage to enemies in front of you.

                                    If this kills an enemy, its Cooldown is reset.

                                      Physical Damage
                                      Physical Damage
                                      Requires any complete Arsenal weapon
                                      Enhanced

                                      Death Blow deals x150% increased damage to Bosses.

                                      Warrior's

                                      If Death Blow damages at least one enemy, gain Berserking for 3 seconds.

                                      Fighter's

                                      If Death Blow damages at least one enemy, gain 20 Fury.

                                      synergies
                                      OverkillOverkill
                                      Ring of Red FurorRing of Red Furor
                                      Weapon MasterWeapon Master
                                      Rupture
                                      Rupture
                                      Weapon Mastery
                                      cooldown: [10 - 8]
                                      lucky hit: 50%

                                      Skewer enemies in front of you, dealing 13% damage, then rip your weapon out, damaging enemies for their total Bleeding amount and removing all Bleeding damage from them.

                                        Physical Damage
                                        Physical Damage
                                        Requires a Slashing weapon
                                        Enhanced

                                        Ripping your weapon out of enemies during Rupture causes an explosion that deals 13% Bleeding damage over 5 seconds. This damage is increased by x10% for each 50 Strength you have.

                                        Warrior's

                                        Hitting enemies with Rupture increases your Attack Speed by +40% for 5 seconds.

                                        Fighter's

                                        Hitting at least 1 enemy with Rupture Heals you for 22% of your Maximum Life.

                                        synergies
                                        Fields of CrimsonFields of Crimson
                                        Wanton Rupture AspectWanton Rupture Aspect
                                        Weapon MasterWeapon Master
                                        Steel Grasp
                                        Steel Grasp
                                        Weapon Mastery
                                        charge: 2
                                        charge cooldown: [11 - 8.8]
                                        lucky hit: 25%

                                        Thow out a trio of chains that deal [23% - 32%] damage and Pull In enemies.

                                          Physical Damage
                                          Physical Damage
                                          Enhanced

                                          Steel Grasp also makes enemies Vulnerable for 3 seconds.

                                          Warrior's

                                          Steel Grasp gains 1 additional Charge.

                                          Fighter's

                                          If Steel Grasp damages an enemy, gain Berserking for 2 seconds.

                                          synergies
                                          Ancients' OathAncients' Oath
                                          Weapon MasterWeapon Master

                                          Ultimate Skills

                                          Call of the Ancients
                                          Iron Maelstrom
                                          Wrath of the Berserker
                                          Call of the Ancients
                                          Call of the Ancients
                                          Ultimate
                                          cooldown: 50
                                          lucky hit: 30%

                                          Call upon 3 Ancients to aid you in battle for 6 seconds.

                                            Korlic leaps at enemies, dealing 104% damage and swings his weapons in a frenzy, dealing 39% damage per hit.

                                            Talic spins in a whirlwind rapidly attacking enemies for 65% damage.

                                            Madawc upheaves the ground, dealing 195% damage.

                                          Prime

                                          While Call of the Ancients is active, gain +20% bonus Attack Speed and x10% increased damage.

                                          Supreme

                                          Each of the Ancients gains additional power:

                                          Korlic: You gain 10 Fury each time Korlic damages an enemy with his Frenzy.

                                          Talic: Enemies are Slowed by 50% for 1 second when damaged by his Whirlwind.

                                          Madawc: 30% chance to Stun enemies for 3 seconds when using his Upheaval.

                                          synergies
                                          FlickerstepFlickerstep
                                          Rage of HarrogathRage of Harrogath
                                          Aspect of Ancestral EchoesAspect of Ancestral Echoes
                                          DisembowelDisembowel
                                          Iron Maelstrom
                                          Iron Maelstrom
                                          Ultimate
                                          cooldown: 45
                                          lucky hit: 24%

                                          Activate three times to attach chains to each of your weapons and perform an attack:

                                            First your Two-Handed Bludgeoning weapon slams into the ground, dealing 60% damage and Stunning enemies for 2 seconds.

                                            Next, your Two-Handed Slashing weapon swiped in front of you, dealing 20% damage and inflicting 120% Bleeding damage over 5 seconds.

                                            Finally, your Dual Wield weapons swing around you, dealing 33% damage per hit.

                                          Physical Damage
                                          Physical Damage
                                          Requires a Full Arsenal of weapons
                                          Prime

                                          Iron Maelstrom gains +30% increased Critical Strike Chance and deals x40% increased Critical Strike Damage

                                          Supreme

                                          Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom's Cooldown by 1 second.

                                          synergies
                                          FlickerstepFlickerstep
                                          Rage of HarrogathRage of Harrogath
                                          DisembowelDisembowel
                                          Wrath of the Berserker
                                          Wrath of the Berserker
                                          Ultimate
                                          cooldown: 60

                                          Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.

                                            Prime

                                            While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%.

                                            Supreme

                                            While Wrath of the Berserker is active, every 50 Fury you spend increases Berserk's damage bonus by x25% up to x100%.

                                            synergies
                                            FlickerstepFlickerstep
                                            Rage of HarrogathRage of Harrogath
                                            DisembowelDisembowel

                                            Passive Skills

                                            Aggressive Resistance
                                            Aggressive Resistance

                                            Gain [4% - 12%] Damage Reduction while Berserking.

                                              synergies
                                              Tuskhelm of Joritz the MightyTuskhelm of Joritz the Mighty
                                              Battle Fervor
                                              Battle Fervor

                                              When a Brawling Skill damages at least one enemy, gain Berserking for [1 - 3] seconds.

                                                Booming Voice
                                                Booming Voice

                                                Your Shout Skill effect durations are increased by x [8% - 24%] .

                                                  Brute Force
                                                  Brute Force

                                                  Your Overpowers deal x [15% - 45%] increased damage when using a Two-Handed weapon.

                                                    Concussion
                                                    Concussion

                                                    Lucky Hit: Skills using Bludgeoning weapons have up to a [10% - 30%] chance to Stun enemies for 3 seconds, or up to a [15% - 45%] chance when using a Two-Handed Bludgeoning weapon.

                                                      Counteroffensive
                                                      Counteroffensive

                                                      While you have Fortify for over 50% of your Maximum Life, you deal x [4% - 12%] increased damage.

                                                        Cut to the Bone
                                                        Cut to the Bone

                                                        Your Bleeding effects deal x [5% - 15%] increased damage to Vulnerable enemies.

                                                          Defensive Stance
                                                          Defensive Stance

                                                          Increase the Damage Reduction gained while you are Fortified by an additional + [2% - 6%] .

                                                            Duelist
                                                            Duelist

                                                            Attack Speed is increased by + [3% - 9%] while using One-Handed weapons.

                                                              Endless Fury
                                                              Endless Fury

                                                              Basic Skills generate x [7% - 21%] more Fury when using Two-Handed weapons.

                                                                Expose Vulnerability
                                                                Expose Vulnerability

                                                                Dealing direct damage with a Weapon Mastery skill causes your next Core Skill to make enemies Vulnerable for [1 - 3] second.

                                                                  Furious Impulse
                                                                  Furious Impulse

                                                                  Each time you swap weapons, gain [2 - 6] Fury.

                                                                    Gushing Wounds
                                                                    Gushing Wounds

                                                                    When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by 115% of your Critical Strike Damage bonus.

                                                                    Overpowering a Bleeding enemy creates an explosion that inflicts 70% Bleeding damage over 5 seconds.

                                                                      Guttural Yell
                                                                      Guttural Yell

                                                                      Your Shout Skills cause enemies to deal [4% - 12%] less damage for 5 seconds.

                                                                        Hamstring
                                                                        Hamstring

                                                                        Your Bleeding effects Slow Healthy enemies by [20% - 60%] .

                                                                          Heavy Handed
                                                                          Heavy Handed

                                                                          While using Two-Handed weapons you deal x [5% - 15%] increased Critical Strike Damage.

                                                                            Imposing Presence
                                                                            Imposing Presence

                                                                            Gain x [6% - 18%] additional Maximum Life.

                                                                              Invigorating Fury
                                                                              Invigorating Fury

                                                                              Heal for [3% - 9%] of your Maximum Life for each 100 Fury spent.

                                                                                Martial Vigor
                                                                                Martial Vigor

                                                                                Damage Reduction against Elites is increased by [4% - 12%] .

                                                                                  No Mercy
                                                                                  No Mercy

                                                                                  You have + [3% - 9%] increased Critical Strike Chance against Immobilized, Stunned, or Slowed enemies.

                                                                                    Outburst
                                                                                    Outburst

                                                                                    Gain [X] Thorns. Also gain 10 Thorns for each 50 bonus Maximum Life you have.

                                                                                      Pit Fighter
                                                                                      Pit Fighter

                                                                                      You deal x [3% - 9%] increased damage to Close enemies and gain [2% - 6%] Distant Damage Reduction.

                                                                                        Pressure Point
                                                                                        Pressure Point

                                                                                        Lucky Hit: Your Core skills have up to a [10% - 30%] chance to make enemies Vulnerable for 2 seconds.

                                                                                          Prolific Fury
                                                                                          Prolific Fury

                                                                                          While Berserking, Fury Generation is increased by x [6% - 18%] .

                                                                                            Quick Impulses
                                                                                            Quick Impulses

                                                                                            Reduce the duration of Control Impairing Effects by [6% - 18%] .

                                                                                              Raid Leader
                                                                                              Raid Leader

                                                                                              Your Shouts also Heal allies for [1% - 3%] of their Maximum Life per second.

                                                                                                Slaying Strike
                                                                                                Slaying Strike

                                                                                                You deal x [8% - 24%] increased damage against Injured enemies.

                                                                                                  Swiftness
                                                                                                  Swiftness

                                                                                                  Movement Speed is increased by + [4% - 12%] .

                                                                                                    Tempered Fury
                                                                                                    Tempered Fury

                                                                                                    Increase your Maximum Fury by [3 - 9] .

                                                                                                      Thick Skin
                                                                                                      Thick Skin

                                                                                                      Each time you take direct damage gain [0.4% - 1.2%] Maximum Life as Fortify.

                                                                                                        Tough as Nails
                                                                                                        Tough as Nails

                                                                                                        Increase your Thorns by + [3% - 9%] . When enemies hit you, they take an additional 10% of your Thorns as Bleeding damage over 5 seconds.

                                                                                                          Unbridled Rage
                                                                                                          Unbridled Rage

                                                                                                          Core Skills deal x135% increased damage, but cost x100% more Fury.

                                                                                                            Unconstrained
                                                                                                            Unconstrained

                                                                                                            Increase Berserk's maximum duration by 5 seconds and increase its damage bonus to 60%.

                                                                                                              Walking Arsenal
                                                                                                              Walking Arsenal

                                                                                                              Dealing direct damage with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants x10% increased damage for 8 seconds.

                                                                                                              While all three damage bonuses are active, you gain an additional x15% increased damage.

                                                                                                                synergies
                                                                                                                100,000 Steps100,000 Steps
                                                                                                                Aspect of the Relentless ArmsmasterAspect of the Relentless Armsmaster
                                                                                                                Luckbringer AspectLuckbringer Aspect
                                                                                                                Wallop
                                                                                                                Wallop

                                                                                                                Your Skills using Bludgeoning weapons deal x [5% - 15%] increased damage if the enemy is Stunned or Vulnerable.

                                                                                                                  1h Axe
                                                                                                                  1h Axe

                                                                                                                  + [5.0%] increased Critical Strike Chance against Injured enemies. Double this amount when using two Axes.

                                                                                                                  Rank 10: Lucky Hit: Critical Strikes have up to a 55% chance to grant +6% increased Attack Speed for 2 seconds. Double the Attack Speed bonus when using two Axes.

                                                                                                                    1h Mace
                                                                                                                    1h Mace

                                                                                                                    x [10%] increased damage to Stunned enemies. Double this amount when using two Maces.

                                                                                                                    Rank 10: Lucky Hit: Up to a 10% chance to gain Berserking for 1.50 seconds when you hit a Stunned enemy. Double this chance when using two Maces.

                                                                                                                      1h Sword
                                                                                                                      1h Sword

                                                                                                                      Lucky Hit: Up to a [10%] chance to gain 5 Fury when hitting a Crowd Controlled enemy. Double this chance when using two Swords.

                                                                                                                      Rank 10: Killing a Crowd Controlled enemy grants +15% increased Attack Speed for 3 seconds. Double this amount for kills with two Swords.

                                                                                                                        2h Axe
                                                                                                                        2h Axe

                                                                                                                        x [15.0%] increased damage to Vulnerable enemies.

                                                                                                                        Rank 10: +10% increased Critical Strike Chance against Vulnerable enemies.

                                                                                                                          Polearm
                                                                                                                          Polearm

                                                                                                                          + [10%] increased Lucky Hit Chance.

                                                                                                                          Rank 10: You deal x10% increased damage while Healthy.

                                                                                                                            synergies
                                                                                                                            ExecutionerExecutioner
                                                                                                                            2h Sword
                                                                                                                            2h Sword

                                                                                                                            [20%] of direct damage you deal is inflicted as Bleeding damage over 5 seconds.

                                                                                                                            Rank 10: You deal x30% increased Bleeding damage for 5 seconds after killing an enemy.

                                                                                                                              2h Mace
                                                                                                                              2h Mace

                                                                                                                              Lucky Hit: Up to a [10%] chance to gain 2 Fury when hitting an enemy. Double the amount of Fury gained while Berserking.

                                                                                                                              Rank 10: You deal x15% increased Critical Strike Damage to Stunned and Vulnerable enemies while Berserking.

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