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All New Diablo 4 Runewords in Patch 2.0

Last updated September 5th, 2024

Runewords are a new cradting system coming to Diablo 4 Vessel of Hatred, allowing players to create their own custom spells by combining runes. Here's everything you need to know to get started with Runewords. You can find a list of all combinations down below.

Build your runeword

Select a Rune of Ritual
Select a Rune of Invocation

What Are Runewords?

Runewords let you create your own spells by combining two types of runes:

  • Runes of Ritual: These trigger actions when you perform a specific task in the game.
  • Runes of Invocation: These provide powerful effects when triggered by a matching Ritual rune.

To create a Runeword, you need to:

  • Pair a Rune of Ritual with a Rune of Invocation.
  • Socket them into an item with two sockets.

The stronger the rune's rarity, the more powerful the effect!

Understanding the Offering System

The Offering system is like a resource bank for runes:

  • Runes of Ritual generate Offering, which is consumed by the Runes of Invocation.
  • More challenging rituals generate more Offering.
  • Stronger invocations require more Offering.

There's also a feature called Overflow:

  • If a Rune of Invocation receives more Offering than needed, it goes into Overflow, giving you bonus effects that scale with the extra Offering.

Rules of Runewords

Here are the basic rules to keep in mind:

  • Runes must be socketed into items with two sockets (Helm, Chest Armor, Pants, and Two-Handed Weapons)
  • A Rune of Ritual must be paired with a Rune of Invocation.
  • You can equip up to two Runewords at a time.
  • You can't use the same rune twice.
  • Runes can stack in your inventory and are tradable with other players.
  • Runes are only available in Vessel of Hatred

Crafting with Runes

You can craft new runes:

  • Combine three of the same rune to roll a new one.
  • The new rune will be different from the ones you used.
  • Using magic and rare runes gives you a chance to craft a rune of higher rarity.

You can also craft any MythicMythic Uniques using specific runes and a Resplendent Spark at the Jeweler.

Mythic UniqueRunes
DoombringerDoombringer
x10 Ahu, x10 Neo, x10 Lum
Harlequin CrestHarlequin Crest
x10 Eom, x10 Lac, x10 Ton
Ahavarion, Spear of LycanderAhavarion, Spear of Lycander
x10 Yom, x10 Poc, x10 Cir
The GrandfatherThe Grandfather
x10 Xol, x10 Kaa, x10 Yax
Melted Heart of SeligMelted Heart of Selig
x10 Vex, x10 Thul, x10 Tun
Tyrael's MightTyrael's Might
x10 Lith, x10 Feo, x10 Met
Andariel's VisageAndariel's Visage
x10 Tam, x10 Qax, x10 Zan
Ring of Starless SkiesRing of Starless Skies
x10 Ohm, x10 Tzic, x10 Cem

List of all combinations

Showing 476 Runewords

CirGar - Grinding Precision

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 25/25
Cooldown: 1 Second

CirLum - Grinding Bounty

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 25/5
Cooldown: 1 Second
Overflow: x4 Increased Resource Restored

CirTeb - Grinding Retribution

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 25/100
Cooldown: 1 Second

CirOno - Grinding Unlimited Power

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 25/25
Cooldown: 1 Second

CirMet - Grinding Decaying Dirt

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 25/100
Cooldown: 1 Second

CirTec - Grinding Tectonic Rancor

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 25/100
Cooldown: 1 Second

CirTun - Grinding Volatile Powder

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 25/100
Cooldown: 1 Second

CirTon - Grinding Inferno

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 25/25
Cooldown: 1 Second

CirTal - Grinding Locusts

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 25/100
Cooldown: 1 Second

CirCeh - Grinding Alpha Canid

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 25/100
Cooldown: 1 Second

ZanGar - Transcendent Precision

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 150/25
Cooldown: 1 Second
Overflow: x5 Gain Multiple Stacks

ZanLum - Transcendent Bounty

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 150/5
Cooldown: 1 Second
Overflow: x29 Increased Resource Restored

ZanTeb - Transcendent Retribution

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 150/100
Cooldown: 1 Second

ZanOno - Transcendent Unlimited Power

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 150/25
Cooldown: 1 Second
Overflow: x5 Increased Bolts Spawned

ZanMet - Transcendent Decaying Dirt

Cast an Ultimate Skill. (1 second cooldown)
1 time to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Duration

ZanTec - Transcendent Tectonic Rancor

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Size

ZanTun - Transcendent Volatile Powder

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Grenades Spawned

ZanTon - Transcendent Inferno

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 150/25
Cooldown: 1 Second
Overflow: x5 Increased Meteorites Spawned

ZanTal - Transcendent Locusts

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Swarms Spawned

ZanCeh - Transcendent Alpha Canid

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Summon Multiple Wolves

CemGar - Acrobatic Precision

Cast Evade. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Gain Multiple Stacks

CemLum - Acrobatic Bounty

Cast Evade. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 50/5
Cooldown: 1 Second
Overflow: x9 Increased Resource Restored

CemTeb - Acrobatic Retribution

Cast Evade. (1 second cooldown)
2 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 50/100
Cooldown: 1 Second

CemOno - Acrobatic Unlimited Power

Cast Evade. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Increased Bolts Spawned

CemMet - Acrobatic Decaying Dirt

Cast Evade. (1 second cooldown)
2 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 50/100
Cooldown: 1 Second

CemTec - Acrobatic Tectonic Rancor

Cast Evade. (1 second cooldown)
2 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 50/100
Cooldown: 1 Second

CemTun - Acrobatic Volatile Powder

Cast Evade. (1 second cooldown)
2 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 50/100
Cooldown: 1 Second

CemTon - Acrobatic Inferno

Cast Evade. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Increased Meteorites Spawned

CemTal - Acrobatic Locusts

Cast Evade. (1 second cooldown)
2 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 50/100
Cooldown: 1 Second

CemCeh - Acrobatic Alpha Canid

Cast Evade. (1 second cooldown)
2 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 50/100
Cooldown: 1 Second

UrGar - Tyrannical Precision

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
3 times to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Gain Multiple Stacks

UrLum - Tyrannical Bounty

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 10/5
Cooldown: 1 Second
Overflow: x1 Increased Resource Restored

UrTeb - Tyrannical Retribution

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 10/100
Cooldown: 1 Second

UrOno - Tyrannical Unlimited Power

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
3 times to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Increased Bolts Spawned

UrMet - Tyrannical Decaying Dirt

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 10/100
Cooldown: 1 Second

UrTec - Tyrannical Tectonic Rancor

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 10/100
Cooldown: 1 Second

UrTun - Tyrannical Volatile Powder

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 10/100
Cooldown: 1 Second

UrTon - Tyrannical Inferno

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
3 times to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Increased Meteorites Spawned

UrTal - Tyrannical Locusts

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 10/100
Cooldown: 1 Second

UrCeh - Tyrannical Alpha Canid

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 10/100
Cooldown: 1 Second

YaxGar - Imbibing Precision

Drink a Healing Potion. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 100/25
Cooldown: 1 Second
Overflow: x3 Gain Multiple Stacks

YaxLum - Imbibing Bounty

Drink a Healing Potion. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 100/5
Cooldown: 1 Second
Overflow: x19 Increased Resource Restored

YaxTeb - Imbibing Retribution

Drink a Healing Potion. (1 second cooldown)
1 time to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 100/100
Cooldown: 1 Second

YaxOno - Imbibing Unlimited Power

Drink a Healing Potion. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 100/25
Cooldown: 1 Second
Overflow: x3 Increased Bolts Spawned

YaxMet - Imbibing Decaying Dirt

Drink a Healing Potion. (1 second cooldown)
1 time to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 100/100
Cooldown: 1 Second

YaxTec - Imbibing Tectonic Rancor

Drink a Healing Potion. (1 second cooldown)
1 time to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 100/100
Cooldown: 1 Second

YaxTun - Imbibing Volatile Powder

Drink a Healing Potion. (1 second cooldown)
1 time to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 100/100
Cooldown: 1 Second

YaxTon - Imbibing Inferno

Drink a Healing Potion. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 100/25
Cooldown: 1 Second
Overflow: x3 Increased Meteorites Spawned

YaxTal - Imbibing Locusts

Drink a Healing Potion. (1 second cooldown)
1 time to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 100/100
Cooldown: 1 Second

YaxCeh - Imbibing Alpha Canid

Drink a Healing Potion. (1 second cooldown)
1 time to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 100/100
Cooldown: 1 Second

MoniGar - Harmonic Precision

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
3 times to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Gain Multiple Stacks

MoniLum - Harmonic Bounty

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 10/5
Cooldown: 1 Second
Overflow: x1 Increased Resource Restored

MoniTeb - Harmonic Retribution

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 10/100
Cooldown: 1 Second

MoniOno - Harmonic Unlimited Power

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
3 times to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Increased Bolts Spawned

MoniMet - Harmonic Decaying Dirt

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 10/100
Cooldown: 1 Second

MoniTec - Harmonic Tectonic Rancor

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 10/100
Cooldown: 1 Second

MoniTun - Harmonic Volatile Powder

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 10/100
Cooldown: 1 Second

MoniTon - Harmonic Inferno

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
3 times to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Increased Meteorites Spawned

MoniTal - Harmonic Locusts

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 10/100
Cooldown: 1 Second

MoniCeh - Harmonic Alpha Canid

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 10/100
Cooldown: 1 Second

CirLac - Grinding Defiance

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
32 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 25/800
Cooldown: 1 Second

CirQue - Grinding Fortress

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
32 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 25/800
Cooldown: 1 Second

CirXal - Grinding Titanic Strength

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
8 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 25/200
Cooldown: 1 Second

CirQua - Grinding Wind Walk

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
16 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 25/400
Cooldown: 1 Second

CirWat - Grinding Disdain

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 25/100
Cooldown: 1 Second

CirZec - Grinding Power Overwhelming

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
8 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 25/200
Cooldown: 2 Seconds

CirQax - Grinding Reckless Sacrifice

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
16 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 25/400
Cooldown: 1 Second

CirNer - Grinding Trickery

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
28 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 25/700
Cooldown: 6 Seconds

CirMot - Grinding Shadow

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
6 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 25/150
Cooldown: 1 Second

CirThul - Grinding Absolute Zero

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
16 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 25/400
Cooldown: 2 Seconds

CirTzic - Grinding Stampede

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
10 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 25/250
Cooldown: 1 Second

CirKry - Grinding Unleashing

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
20 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 25/500
Cooldown: 3 Seconds

NeoGar - Graceful Precision

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 300/25
Cooldown: 1 Second
Overflow: x11 Gain Multiple Stacks

NeoLum - Graceful Bounty

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 300/5
Cooldown: 1 Second
Overflow: x59 Increased Resource Restored

NeoTeb - Graceful Retribution

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 300/100
Cooldown: 1 Second

NeoOno - Graceful Unlimited Power

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 300/25
Cooldown: 1 Second
Overflow: x11 Increased Bolts Spawned

NeoMet - Graceful Decaying Dirt

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 300/100
Cooldown: 1 Second
Overflow: x2 Increased Duration

NeoTec - Graceful Tectonic Rancor

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 300/100
Cooldown: 1 Second
Overflow: x2 Increased Size

NeoTun - Graceful Volatile Powder

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 300/100
Cooldown: 1 Second
Overflow: x2 Increased Grenades Spawned

NeoTon - Graceful Inferno

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 300/25
Cooldown: 1 Second
Overflow: x11 Increased Meteorites Spawned

NeoTal - Graceful Locusts

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 300/100
Cooldown: 1 Second
Overflow: x2 Increased Swarms Spawned

NeoCeh - Graceful Alpha Canid

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 300/100
Cooldown: 1 Second
Overflow: x2 Summon Multiple Wolves

NocGar - Crystalline Precision

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
5 times to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 5/25
Cooldown: 1 Second

NocLum - Crystalline Bounty

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 5/5
Cooldown: 1 Second

NocTeb - Crystalline Retribution

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 5/100
Cooldown: 1 Second

NocOno - Crystalline Unlimited Power

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
5 times to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 5/25
Cooldown: 1 Second

NocMet - Crystalline Decaying Dirt

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 5/100
Cooldown: 1 Second

NocTec - Crystalline Tectonic Rancor

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 5/100
Cooldown: 1 Second

NocTun - Crystalline Volatile Powder

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 5/100
Cooldown: 1 Second

NocTon - Crystalline Inferno

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
5 times to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 5/25
Cooldown: 1 Second

NocTal - Crystalline Locusts

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 5/100
Cooldown: 1 Second

NocCeh - Crystalline Alpha Canid

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 5/100
Cooldown: 1 Second

FeoGar - Sanctified Precision

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 1000/25
Cooldown: 1 Second
Overflow: x39 Gain Multiple Stacks

FeoLum - Sanctified Bounty

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 1000/5
Cooldown: 1 Second
Overflow: x199 Increased Resource Restored

FeoTeb - Sanctified Retribution

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 1000/100
Cooldown: 1 Second

FeoOno - Sanctified Unlimited Power

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 1000/25
Cooldown: 1 Second
Overflow: x39 Increased Bolts Spawned

FeoMet - Sanctified Decaying Dirt

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Duration

FeoTec - Sanctified Tectonic Rancor

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Size

FeoTun - Sanctified Volatile Powder

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Grenades Spawned

FeoTon - Sanctified Inferno

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 1000/25
Cooldown: 1 Second
Overflow: x39 Increased Meteorites Spawned

FeoTal - Sanctified Locusts

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Swarms Spawned

FeoCeh - Sanctified Alpha Canid

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Summon Multiple Wolves

ZanLac - Transcendent Defiance

Cast an Ultimate Skill. (1 second cooldown)
6 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 150/800
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

ZanQue - Transcendent Fortress

Cast an Ultimate Skill. (1 second cooldown)
6 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 150/800
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

ZanXal - Transcendent Titanic Strength

Cast an Ultimate Skill. (1 second cooldown)
2 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 150/200
Cooldown: 1 Second
Overflow: x0.5 Increased Duration

ZanQua - Transcendent Wind Walk

Cast an Ultimate Skill. (1 second cooldown)
3 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 150/400
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

ZanWat - Transcendent Disdain

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 150/100
Cooldown: 1 Second

ZanZec - Transcendent Power Overwhelming

Cast an Ultimate Skill. (1 second cooldown)
2 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 150/200
Cooldown: 2 Seconds
Overflow: x0.5 Further Reduced Cooldown

ZanQax - Transcendent Reckless Sacrifice

Cast an Ultimate Skill. (1 second cooldown)
3 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 150/400
Cooldown: 1 Second
Overflow: x0.13 Further Increased Damage

ZanNer - Transcendent Trickery

Cast an Ultimate Skill. (1 second cooldown)
5 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 150/700
Cooldown: 6 Seconds
Overflow: x0.07 Increased Duration

ZanMot - Transcendent Shadow

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 150/150
Cooldown: 1 Second

ZanThul - Transcendent Absolute Zero

Cast an Ultimate Skill. (1 second cooldown)
3 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 150/400
Cooldown: 2 Seconds
Overflow: x0.13 Increased Size

ZanTzic - Transcendent Stampede

Cast an Ultimate Skill. (1 second cooldown)
2 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 150/250
Cooldown: 1 Second

ZanKry - Transcendent Unleashing

Cast an Ultimate Skill. (1 second cooldown)
4 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 150/500
Cooldown: 3 Seconds

CemLac - Acrobatic Defiance

Cast Evade. (1 second cooldown)
16 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 50/800
Cooldown: 1 Second

CemQue - Acrobatic Fortress

Cast Evade. (1 second cooldown)
16 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 50/800
Cooldown: 1 Second

CemXal - Acrobatic Titanic Strength

Cast Evade. (1 second cooldown)
4 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 50/200
Cooldown: 1 Second

CemQua - Acrobatic Wind Walk

Cast Evade. (1 second cooldown)
8 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 50/400
Cooldown: 1 Second

CemWat - Acrobatic Disdain

Cast Evade. (1 second cooldown)
2 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 50/100
Cooldown: 1 Second

CemZec - Acrobatic Power Overwhelming

Cast Evade. (1 second cooldown)
4 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 50/200
Cooldown: 2 Seconds

CemQax - Acrobatic Reckless Sacrifice

Cast Evade. (1 second cooldown)
8 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 50/400
Cooldown: 1 Second

CemNer - Acrobatic Trickery

Cast Evade. (1 second cooldown)
14 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 50/700
Cooldown: 6 Seconds

CemMot - Acrobatic Shadow

Cast Evade. (1 second cooldown)
3 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 50/150
Cooldown: 1 Second

CemThul - Acrobatic Absolute Zero

Cast Evade. (1 second cooldown)
8 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 50/400
Cooldown: 2 Seconds

CemTzic - Acrobatic Stampede

Cast Evade. (1 second cooldown)
5 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 50/250
Cooldown: 1 Second

CemKry - Acrobatic Unleashing

Cast Evade. (1 second cooldown)
10 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 50/500
Cooldown: 3 Seconds

UrLac - Tyrannical Defiance

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
80 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 10/800
Cooldown: 1 Second

UrQue - Tyrannical Fortress

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
80 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 10/800
Cooldown: 1 Second

UrXal - Tyrannical Titanic Strength

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
20 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 10/200
Cooldown: 1 Second

UrQua - Tyrannical Wind Walk

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
40 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 10/400
Cooldown: 1 Second

UrWat - Tyrannical Disdain

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 10/100
Cooldown: 1 Second

UrZec - Tyrannical Power Overwhelming

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
20 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 10/200
Cooldown: 2 Seconds

UrQax - Tyrannical Reckless Sacrifice

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
40 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 10/400
Cooldown: 1 Second

UrNer - Tyrannical Trickery

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
70 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 10/700
Cooldown: 6 Seconds

UrMot - Tyrannical Shadow

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
15 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 10/150
Cooldown: 1 Second

UrThul - Tyrannical Absolute Zero

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
40 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 10/400
Cooldown: 2 Seconds

UrTzic - Tyrannical Stampede

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
25 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 10/250
Cooldown: 1 Second

UrKry - Tyrannical Unleashing

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
50 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 10/500
Cooldown: 3 Seconds

YaxLac - Imbibing Defiance

Drink a Healing Potion. (1 second cooldown)
8 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 100/800
Cooldown: 1 Second

YaxQue - Imbibing Fortress

Drink a Healing Potion. (1 second cooldown)
8 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 100/800
Cooldown: 1 Second

YaxXal - Imbibing Titanic Strength

Drink a Healing Potion. (1 second cooldown)
2 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 100/200
Cooldown: 1 Second

YaxQua - Imbibing Wind Walk

Drink a Healing Potion. (1 second cooldown)
4 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 100/400
Cooldown: 1 Second

YaxWat - Imbibing Disdain

Drink a Healing Potion. (1 second cooldown)
1 time to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 100/100
Cooldown: 1 Second

YaxZec - Imbibing Power Overwhelming

Drink a Healing Potion. (1 second cooldown)
2 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 100/200
Cooldown: 2 Seconds

YaxQax - Imbibing Reckless Sacrifice

Drink a Healing Potion. (1 second cooldown)
4 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 100/400
Cooldown: 1 Second

YaxNer - Imbibing Trickery

Drink a Healing Potion. (1 second cooldown)
7 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 100/700
Cooldown: 6 Seconds

YaxMot - Imbibing Shadow

Drink a Healing Potion. (1 second cooldown)
2 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 100/150
Cooldown: 1 Second
Overflow: x0.33 Gain Multiple Shadows

YaxThul - Imbibing Absolute Zero

Drink a Healing Potion. (1 second cooldown)
4 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 100/400
Cooldown: 2 Seconds

YaxTzic - Imbibing Stampede

Drink a Healing Potion. (1 second cooldown)
3 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 100/250
Cooldown: 1 Second

YaxKry - Imbibing Unleashing

Drink a Healing Potion. (1 second cooldown)
5 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 100/500
Cooldown: 3 Seconds

PocGar - Voracious Precision

Spend 5% of your Maximum Resource. (1 second cooldown)
13 times to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 2/25
Cooldown: 1 Second
Overflow: x0.04 Gain Multiple Stacks

PocLum - Voracious Bounty

Spend 5% of your Maximum Resource. (1 second cooldown)
3 times to
Restore 1 Primary Resource.
Gain/Cost: 2/5
Cooldown: 1 Second
Overflow: x0.2 Increased Resource Restored

PocTeb - Voracious Retribution

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 2/100
Cooldown: 1 Second

PocOno - Voracious Unlimited Power

Spend 5% of your Maximum Resource. (1 second cooldown)
13 times to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 2/25
Cooldown: 1 Second
Overflow: x0.04 Increased Bolts Spawned

PocMet - Voracious Decaying Dirt

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 2/100
Cooldown: 1 Second

PocTec - Voracious Tectonic Rancor

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 2/100
Cooldown: 1 Second

PocTun - Voracious Volatile Powder

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 2/100
Cooldown: 1 Second

PocTon - Voracious Inferno

Spend 5% of your Maximum Resource. (1 second cooldown)
13 times to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 2/25
Cooldown: 1 Second
Overflow: x0.04 Increased Meteorites Spawned

PocTal - Voracious Locusts

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 2/100
Cooldown: 1 Second

PocCeh - Voracious Alpha Canid

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 2/100
Cooldown: 1 Second

MoniLac - Harmonic Defiance

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
80 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 10/800
Cooldown: 1 Second

MoniQue - Harmonic Fortress

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
80 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 10/800
Cooldown: 1 Second

MoniXal - Harmonic Titanic Strength

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
20 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 10/200
Cooldown: 1 Second

MoniQua - Harmonic Wind Walk

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
40 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 10/400
Cooldown: 1 Second

MoniWat - Harmonic Disdain

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 10/100
Cooldown: 1 Second

MoniZec - Harmonic Power Overwhelming

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
20 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 10/200
Cooldown: 2 Seconds

MoniQax - Harmonic Reckless Sacrifice

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
40 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 10/400
Cooldown: 1 Second

MoniNer - Harmonic Trickery

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
70 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 10/700
Cooldown: 6 Seconds

MoniMot - Harmonic Shadow

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
15 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 10/150
Cooldown: 1 Second

MoniThul - Harmonic Absolute Zero

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
40 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 10/400
Cooldown: 2 Seconds

MoniTzic - Harmonic Stampede

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
25 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 10/250
Cooldown: 1 Second

MoniKry - Harmonic Unleashing

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
50 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 10/500
Cooldown: 3 Seconds

KaaGar - Unblinking Precision

Lose 1% of your Maximum Life. (1 second cooldown)
13 times to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 2/25
Cooldown: 1 Second
Overflow: x0.04 Gain Multiple Stacks

KaaLum - Unblinking Bounty

Lose 1% of your Maximum Life. (1 second cooldown)
3 times to
Restore 1 Primary Resource.
Gain/Cost: 2/5
Cooldown: 1 Second
Overflow: x0.2 Increased Resource Restored

KaaTeb - Unblinking Retribution

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 2/100
Cooldown: 1 Second

KaaOno - Unblinking Unlimited Power

Lose 1% of your Maximum Life. (1 second cooldown)
13 times to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 2/25
Cooldown: 1 Second
Overflow: x0.04 Increased Bolts Spawned

KaaMet - Unblinking Decaying Dirt

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 2/100
Cooldown: 1 Second

KaaTec - Unblinking Tectonic Rancor

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 2/100
Cooldown: 1 Second

KaaTun - Unblinking Volatile Powder

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 2/100
Cooldown: 1 Second

KaaTon - Unblinking Inferno

Lose 1% of your Maximum Life. (1 second cooldown)
13 times to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 2/25
Cooldown: 1 Second
Overflow: x0.04 Increased Meteorites Spawned

KaaTal - Unblinking Locusts

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 2/100
Cooldown: 1 Second

KaaCeh - Unblinking Alpha Canid

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 2/100
Cooldown: 1 Second

NeoLac - Graceful Defiance

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
3 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 300/800
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

NeoQue - Graceful Fortress

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
3 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 300/800
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

NeoXal - Graceful Titanic Strength

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 300/200
Cooldown: 1 Second
Overflow: x0.5 Increased Duration

NeoQua - Graceful Wind Walk

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 300/400
Cooldown: 1 Second
Overflow: x0.5 Increased Duration

NeoWat - Graceful Disdain

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 300/100
Cooldown: 1 Second

NeoZec - Graceful Power Overwhelming

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 300/200
Cooldown: 2 Seconds
Overflow: x0.5 Further Reduced Cooldown

NeoQax - Graceful Reckless Sacrifice

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 300/400
Cooldown: 1 Second
Overflow: x0.5 Further Increased Damage

NeoNer - Graceful Trickery

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
3 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 300/700
Cooldown: 6 Seconds
Overflow: x0.29 Increased Duration

NeoMot - Graceful Shadow

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 300/150
Cooldown: 1 Second
Overflow: x1 Gain Multiple Shadows

NeoThul - Graceful Absolute Zero

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 300/400
Cooldown: 2 Seconds
Overflow: x0.5 Increased Size

NeoTzic - Graceful Stampede

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 300/250
Cooldown: 1 Second

NeoKry - Graceful Unleashing

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 300/500
Cooldown: 3 Seconds

NocLac - Crystalline Defiance

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
160 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 5/800
Cooldown: 1 Second

NocQue - Crystalline Fortress

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
160 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 5/800
Cooldown: 1 Second

NocXal - Crystalline Titanic Strength

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
40 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 5/200
Cooldown: 1 Second

NocQua - Crystalline Wind Walk

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
80 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 5/400
Cooldown: 1 Second

NocWat - Crystalline Disdain

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 5/100
Cooldown: 1 Second

NocZec - Crystalline Power Overwhelming

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
40 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 5/200
Cooldown: 2 Seconds

NocQax - Crystalline Reckless Sacrifice

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
80 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 5/400
Cooldown: 1 Second

NocNer - Crystalline Trickery

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
140 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 5/700
Cooldown: 6 Seconds

NocMot - Crystalline Shadow

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
30 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 5/150
Cooldown: 1 Second

NocThul - Crystalline Absolute Zero

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
80 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 5/400
Cooldown: 2 Seconds

NocTzic - Crystalline Stampede

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
50 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 5/250
Cooldown: 1 Second

NocKry - Crystalline Unleashing

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
100 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 5/500
Cooldown: 3 Seconds

FeoLac - Sanctified Defiance

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 1000/800
Cooldown: 1 Second
Overflow: x0.25 Increased Duration

FeoQue - Sanctified Fortress

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 1000/800
Cooldown: 1 Second
Overflow: x0.25 Increased Duration

FeoXal - Sanctified Titanic Strength

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 1000/200
Cooldown: 1 Second
Overflow: x4 Increased Duration

FeoQua - Sanctified Wind Walk

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 1000/400
Cooldown: 1 Second
Overflow: x1.5 Increased Duration

FeoWat - Sanctified Disdain

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 1000/100
Cooldown: 1 Second

FeoZec - Sanctified Power Overwhelming

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 1000/200
Cooldown: 2 Seconds
Overflow: x4 Further Reduced Cooldown

FeoQax - Sanctified Reckless Sacrifice

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 1000/400
Cooldown: 1 Second
Overflow: x1.5 Further Increased Damage

FeoNer - Sanctified Trickery

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 1000/700
Cooldown: 6 Seconds
Overflow: x0.43 Increased Duration

FeoMot - Sanctified Shadow

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 1000/150
Cooldown: 1 Second
Overflow: x5.67 Gain Multiple Shadows

FeoThul - Sanctified Absolute Zero

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 1000/400
Cooldown: 2 Seconds
Overflow: x1.5 Increased Size

FeoTzic - Sanctified Stampede

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 1000/250
Cooldown: 1 Second

FeoKry - Sanctified Unleashing

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 1000/500
Cooldown: 3 Seconds

PocLac - Voracious Defiance

Spend 5% of your Maximum Resource. (1 second cooldown)
400 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 2/800
Cooldown: 1 Second

PocQue - Voracious Fortress

Spend 5% of your Maximum Resource. (1 second cooldown)
400 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 2/800
Cooldown: 1 Second

PocXal - Voracious Titanic Strength

Spend 5% of your Maximum Resource. (1 second cooldown)
100 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 2/200
Cooldown: 1 Second

PocQua - Voracious Wind Walk

Spend 5% of your Maximum Resource. (1 second cooldown)
200 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 2/400
Cooldown: 1 Second

PocWat - Voracious Disdain

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 2/100
Cooldown: 1 Second

PocZec - Voracious Power Overwhelming

Spend 5% of your Maximum Resource. (1 second cooldown)
100 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 2/200
Cooldown: 2 Seconds

PocQax - Voracious Reckless Sacrifice

Spend 5% of your Maximum Resource. (1 second cooldown)
200 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 2/400
Cooldown: 1 Second

PocNer - Voracious Trickery

Spend 5% of your Maximum Resource. (1 second cooldown)
350 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 2/700
Cooldown: 6 Seconds

PocMot - Voracious Shadow

Spend 5% of your Maximum Resource. (1 second cooldown)
75 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 2/150
Cooldown: 1 Second

PocThul - Voracious Absolute Zero

Spend 5% of your Maximum Resource. (1 second cooldown)
200 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 2/400
Cooldown: 2 Seconds

PocTzic - Voracious Stampede

Spend 5% of your Maximum Resource. (1 second cooldown)
125 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 2/250
Cooldown: 1 Second

PocKry - Voracious Unleashing

Spend 5% of your Maximum Resource. (1 second cooldown)
250 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 2/500
Cooldown: 3 Seconds

KaaLac - Unblinking Defiance

Lose 1% of your Maximum Life. (1 second cooldown)
400 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 2/800
Cooldown: 1 Second

KaaQue - Unblinking Fortress

Lose 1% of your Maximum Life. (1 second cooldown)
400 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 2/800
Cooldown: 1 Second

KaaXal - Unblinking Titanic Strength

Lose 1% of your Maximum Life. (1 second cooldown)
100 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 2/200
Cooldown: 1 Second

KaaQua - Unblinking Wind Walk

Lose 1% of your Maximum Life. (1 second cooldown)
200 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 2/400
Cooldown: 1 Second

KaaWat - Unblinking Disdain

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 2/100
Cooldown: 1 Second

KaaZec - Unblinking Power Overwhelming

Lose 1% of your Maximum Life. (1 second cooldown)
100 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 2/200
Cooldown: 2 Seconds

KaaQax - Unblinking Reckless Sacrifice

Lose 1% of your Maximum Life. (1 second cooldown)
200 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 2/400
Cooldown: 1 Second

KaaNer - Unblinking Trickery

Lose 1% of your Maximum Life. (1 second cooldown)
350 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 2/700
Cooldown: 6 Seconds

KaaMot - Unblinking Shadow

Lose 1% of your Maximum Life. (1 second cooldown)
75 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 2/150
Cooldown: 1 Second

KaaThul - Unblinking Absolute Zero

Lose 1% of your Maximum Life. (1 second cooldown)
200 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 2/400
Cooldown: 2 Seconds

KaaTzic - Unblinking Stampede

Lose 1% of your Maximum Life. (1 second cooldown)
125 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 2/250
Cooldown: 1 Second

KaaKry - Unblinking Unleashing

Lose 1% of your Maximum Life. (1 second cooldown)
250 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 2/500
Cooldown: 3 Seconds

YulGar - Pugilistic Precision

Cast a Skill with a Cooldown. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Gain Multiple Stacks

YulLum - Pugilistic Bounty

Cast a Skill with a Cooldown. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 50/5
Cooldown: 1 Second
Overflow: x9 Increased Resource Restored

YulTeb - Pugilistic Retribution

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 50/100
Cooldown: 1 Second

YulOno - Pugilistic Unlimited Power

Cast a Skill with a Cooldown. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Increased Bolts Spawned

YulMet - Pugilistic Decaying Dirt

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 50/100
Cooldown: 1 Second

YulTec - Pugilistic Tectonic Rancor

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 50/100
Cooldown: 1 Second

YulTun - Pugilistic Volatile Powder

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 50/100
Cooldown: 1 Second

YulTon - Pugilistic Inferno

Cast a Skill with a Cooldown. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Increased Meteorites Spawned

YulTal - Pugilistic Locusts

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 50/100
Cooldown: 1 Second

YulCeh - Pugilistic Alpha Canid

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 50/100
Cooldown: 1 Second

CirOhm - Grinding Call to Arms

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
20 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 25/500
Cooldown: 2 Seconds

CirVex - Grinding Heart of the Oak

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
16 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 25/400
Cooldown: 1 Second

CirXan - Grinding Extinction

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
28 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 25/700
Cooldown: 1 Second

CirYom - Grinding Reclamation

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
20 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 25/500
Cooldown: 5 Seconds

CirEom - Grinding Adrenaline

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
4 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 25/100
Cooldown: 1 Second

CirJah - Grinding Enigma

Cast the same non-Channeled Skill 3 times in a row. (1 second cooldown)
20 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 25/500
Cooldown: 2 Seconds

AhuGar - Merciless Precision

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
3 times to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Gain Multiple Stacks

AhuLum - Merciless Bounty

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 10/5
Cooldown: 1 Second
Overflow: x1 Increased Resource Restored

AhuTeb - Merciless Retribution

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 10/100
Cooldown: 1 Second

AhuOno - Merciless Unlimited Power

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
3 times to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Increased Bolts Spawned

AhuMet - Merciless Decaying Dirt

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 10/100
Cooldown: 1 Second

AhuTec - Merciless Tectonic Rancor

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 10/100
Cooldown: 1 Second

AhuTun - Merciless Volatile Powder

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 10/100
Cooldown: 1 Second

AhuTon - Merciless Inferno

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
3 times to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 10/25
Cooldown: 1 Second
Overflow: x0.2 Increased Meteorites Spawned

AhuTal - Merciless Locusts

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 10/100
Cooldown: 1 Second

AhuCeh - Merciless Alpha Canid

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 10/100
Cooldown: 1 Second

TamGar - Essential Precision

Cast a non-Channeled Core Skill. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 25/25
Cooldown: 1 Second

TamLum - Essential Bounty

Cast a non-Channeled Core Skill. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 25/5
Cooldown: 1 Second
Overflow: x4 Increased Resource Restored

TamTeb - Essential Retribution

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 25/100
Cooldown: 1 Second

TamOno - Essential Unlimited Power

Cast a non-Channeled Core Skill. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 25/25
Cooldown: 1 Second

TamMet - Essential Decaying Dirt

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 25/100
Cooldown: 1 Second

TamTec - Essential Tectonic Rancor

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 25/100
Cooldown: 1 Second

TamTun - Essential Volatile Powder

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 25/100
Cooldown: 1 Second

TamTon - Essential Inferno

Cast a non-Channeled Core Skill. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 25/25
Cooldown: 1 Second

TamTal - Essential Locusts

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 25/100
Cooldown: 1 Second

TamCeh - Essential Alpha Canid

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 25/100
Cooldown: 1 Second

XolGar - Forbidden Precision

Evoke power from another Class. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 150/25
Cooldown: 1 Second
Overflow: x5 Gain Multiple Stacks

XolLum - Forbidden Bounty

Evoke power from another Class. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 150/5
Cooldown: 1 Second
Overflow: x29 Increased Resource Restored

XolTeb - Forbidden Retribution

Evoke power from another Class. (1 second cooldown)
1 time to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 150/100
Cooldown: 1 Second

XolOno - Forbidden Unlimited Power

Evoke power from another Class. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 150/25
Cooldown: 1 Second
Overflow: x5 Increased Bolts Spawned

XolMet - Forbidden Decaying Dirt

Evoke power from another Class. (1 second cooldown)
1 time to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Duration

XolTec - Forbidden Tectonic Rancor

Evoke power from another Class. (1 second cooldown)
1 time to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Size

XolTun - Forbidden Volatile Powder

Evoke power from another Class. (1 second cooldown)
1 time to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Grenades Spawned

XolTon - Forbidden Inferno

Evoke power from another Class. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 150/25
Cooldown: 1 Second
Overflow: x5 Increased Meteorites Spawned

XolTal - Forbidden Locusts

Evoke power from another Class. (1 second cooldown)
1 time to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Increased Swarms Spawned

XolCeh - Forbidden Alpha Canid

Evoke power from another Class. (1 second cooldown)
1 time to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Summon Multiple Wolves

ZanOhm - Transcendent Call to Arms

Cast an Ultimate Skill. (1 second cooldown)
4 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 150/500
Cooldown: 2 Seconds
Overflow: x0.2 Increased Duration

ZanVex - Transcendent Heart of the Oak

Cast an Ultimate Skill. (1 second cooldown)
3 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 150/400
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

ZanXan - Transcendent Extinction

Cast an Ultimate Skill. (1 second cooldown)
5 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 150/700
Cooldown: 1 Second

ZanYom - Transcendent Reclamation

Cast an Ultimate Skill. (1 second cooldown)
4 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 150/500
Cooldown: 5 Seconds

ZanEom - Transcendent Adrenaline

Cast an Ultimate Skill. (1 second cooldown)
1 time to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Further Reduced Cooldowns

ZanJah - Transcendent Enigma

Cast an Ultimate Skill. (1 second cooldown)
4 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 150/500
Cooldown: 2 Seconds

CemOhm - Acrobatic Call to Arms

Cast Evade. (1 second cooldown)
10 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 50/500
Cooldown: 2 Seconds

CemVex - Acrobatic Heart of the Oak

Cast Evade. (1 second cooldown)
8 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 50/400
Cooldown: 1 Second

CemXan - Acrobatic Extinction

Cast Evade. (1 second cooldown)
14 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 50/700
Cooldown: 1 Second

CemYom - Acrobatic Reclamation

Cast Evade. (1 second cooldown)
10 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 50/500
Cooldown: 5 Seconds

CemEom - Acrobatic Adrenaline

Cast Evade. (1 second cooldown)
2 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 50/100
Cooldown: 1 Second

CemJah - Acrobatic Enigma

Cast Evade. (1 second cooldown)
10 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 50/500
Cooldown: 2 Seconds

BacGar - Selachian Precision

Travel 5 meters. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Gain Multiple Stacks

BacLum - Selachian Bounty

Travel 5 meters. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 50/5
Cooldown: 1 Second
Overflow: x9 Increased Resource Restored

BacTeb - Selachian Retribution

Travel 5 meters. (1 second cooldown)
2 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 50/100
Cooldown: 1 Second

BacOno - Selachian Unlimited Power

Travel 5 meters. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Increased Bolts Spawned

BacMet - Selachian Decaying Dirt

Travel 5 meters. (1 second cooldown)
2 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 50/100
Cooldown: 1 Second

BacTec - Selachian Tectonic Rancor

Travel 5 meters. (1 second cooldown)
2 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 50/100
Cooldown: 1 Second

BacTun - Selachian Volatile Powder

Travel 5 meters. (1 second cooldown)
2 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 50/100
Cooldown: 1 Second

BacTon - Selachian Inferno

Travel 5 meters. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 50/25
Cooldown: 1 Second
Overflow: x1 Increased Meteorites Spawned

BacTal - Selachian Locusts

Travel 5 meters. (1 second cooldown)
2 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 50/100
Cooldown: 1 Second

BacCeh - Selachian Alpha Canid

Travel 5 meters. (1 second cooldown)
2 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 50/100
Cooldown: 1 Second

UrOhm - Tyrannical Call to Arms

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
50 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 10/500
Cooldown: 2 Seconds

UrVex - Tyrannical Heart of the Oak

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
40 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 10/400
Cooldown: 1 Second

UrXan - Tyrannical Extinction

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
70 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 10/700
Cooldown: 1 Second

UrYom - Tyrannical Reclamation

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
50 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 10/500
Cooldown: 5 Seconds

UrEom - Tyrannical Adrenaline

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
10 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 10/100
Cooldown: 1 Second

UrJah - Tyrannical Enigma

Your Minion or Companion kills an enemy or dies. (1 second cooldown)
50 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 10/500
Cooldown: 2 Seconds

YaxOhm - Imbibing Call to Arms

Drink a Healing Potion. (1 second cooldown)
5 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 100/500
Cooldown: 2 Seconds

YaxVex - Imbibing Heart of the Oak

Drink a Healing Potion. (1 second cooldown)
4 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 100/400
Cooldown: 1 Second

YaxXan - Imbibing Extinction

Drink a Healing Potion. (1 second cooldown)
7 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 100/700
Cooldown: 1 Second

YaxYom - Imbibing Reclamation

Drink a Healing Potion. (1 second cooldown)
5 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 100/500
Cooldown: 5 Seconds

YaxEom - Imbibing Adrenaline

Drink a Healing Potion. (1 second cooldown)
1 time to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 100/100
Cooldown: 1 Second

YaxJah - Imbibing Enigma

Drink a Healing Potion. (1 second cooldown)
5 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 100/500
Cooldown: 2 Seconds

MoniOhm - Harmonic Call to Arms

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
50 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 10/500
Cooldown: 2 Seconds

MoniVex - Harmonic Heart of the Oak

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
40 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 10/400
Cooldown: 1 Second

MoniXan - Harmonic Extinction

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
70 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 10/700
Cooldown: 1 Second

MoniYom - Harmonic Reclamation

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
50 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 10/500
Cooldown: 5 Seconds

MoniEom - Harmonic Adrenaline

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
10 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 10/100
Cooldown: 1 Second

MoniJah - Harmonic Enigma

Cast a Skill after moving. (Cooldown: 0.2 seconds) (1 second cooldown)
50 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 10/500
Cooldown: 2 Seconds

LithGar - Serene Precision

Stand still for 0.31 seconds. (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 25/25
Cooldown: 1 Second

LithLum - Serene Bounty

Stand still for 0.31 seconds. (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 25/5
Cooldown: 1 Second
Overflow: x4 Increased Resource Restored

LithTeb - Serene Retribution

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 25/100
Cooldown: 1 Second

LithOno - Serene Unlimited Power

Stand still for 0.31 seconds. (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 25/25
Cooldown: 1 Second

LithMet - Serene Decaying Dirt

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 25/100
Cooldown: 1 Second

LithTec - Serene Tectonic Rancor

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 25/100
Cooldown: 1 Second

LithTun - Serene Volatile Powder

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 25/100
Cooldown: 1 Second

LithTon - Serene Inferno

Stand still for 0.31 seconds. (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 25/25
Cooldown: 1 Second

LithTal - Serene Locusts

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 25/100
Cooldown: 1 Second

LithCeh - Serene Alpha Canid

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 25/100
Cooldown: 1 Second

YulLac - Pugilistic Defiance

Cast a Skill with a Cooldown. (1 second cooldown)
16 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 50/800
Cooldown: 1 Second

YulQue - Pugilistic Fortress

Cast a Skill with a Cooldown. (1 second cooldown)
16 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 50/800
Cooldown: 1 Second

YulXal - Pugilistic Titanic Strength

Cast a Skill with a Cooldown. (1 second cooldown)
4 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 50/200
Cooldown: 1 Second

YulQua - Pugilistic Wind Walk

Cast a Skill with a Cooldown. (1 second cooldown)
8 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 50/400
Cooldown: 1 Second

YulWat - Pugilistic Disdain

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 50/100
Cooldown: 1 Second

YulZec - Pugilistic Power Overwhelming

Cast a Skill with a Cooldown. (1 second cooldown)
4 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 50/200
Cooldown: 2 Seconds

YulQax - Pugilistic Reckless Sacrifice

Cast a Skill with a Cooldown. (1 second cooldown)
8 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 50/400
Cooldown: 1 Second

YulNer - Pugilistic Trickery

Cast a Skill with a Cooldown. (1 second cooldown)
14 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 50/700
Cooldown: 6 Seconds

YulMot - Pugilistic Shadow

Cast a Skill with a Cooldown. (1 second cooldown)
3 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 50/150
Cooldown: 1 Second

YulThul - Pugilistic Absolute Zero

Cast a Skill with a Cooldown. (1 second cooldown)
8 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 50/400
Cooldown: 2 Seconds

YulTzic - Pugilistic Stampede

Cast a Skill with a Cooldown. (1 second cooldown)
5 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 50/250
Cooldown: 1 Second

YulKry - Pugilistic Unleashing

Cast a Skill with a Cooldown. (1 second cooldown)
10 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 50/500
Cooldown: 3 Seconds

AhuLac - Merciless Defiance

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
80 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 10/800
Cooldown: 1 Second

AhuQue - Merciless Fortress

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
80 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 10/800
Cooldown: 1 Second

AhuXal - Merciless Titanic Strength

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
20 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 10/200
Cooldown: 1 Second

AhuQua - Merciless Wind Walk

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
40 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 10/400
Cooldown: 1 Second

AhuWat - Merciless Disdain

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 10/100
Cooldown: 1 Second

AhuZec - Merciless Power Overwhelming

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
20 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 10/200
Cooldown: 2 Seconds

AhuQax - Merciless Reckless Sacrifice

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
40 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 10/400
Cooldown: 1 Second

AhuNer - Merciless Trickery

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
70 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 10/700
Cooldown: 6 Seconds

AhuMot - Merciless Shadow

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
15 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 10/150
Cooldown: 1 Second

AhuThul - Merciless Absolute Zero

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
40 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 10/400
Cooldown: 2 Seconds

AhuTzic - Merciless Stampede

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
25 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 10/250
Cooldown: 1 Second

AhuKry - Merciless Unleashing

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
50 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 10/500
Cooldown: 3 Seconds

NeoOhm - Graceful Call to Arms

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 300/500
Cooldown: 2 Seconds
Overflow: x0.2 Increased Duration

NeoVex - Graceful Heart of the Oak

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 300/400
Cooldown: 1 Second
Overflow: x0.5 Increased Duration

NeoXan - Graceful Extinction

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
3 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 300/700
Cooldown: 1 Second

NeoYom - Graceful Reclamation

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 300/500
Cooldown: 5 Seconds

NeoEom - Graceful Adrenaline

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
1 time to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 300/100
Cooldown: 1 Second
Overflow: x2 Further Reduced Cooldowns

NeoJah - Graceful Enigma

Deal damage after not taking any within 5 seconds. (Resets if Invulnerable.) (1 second cooldown)
2 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 300/500
Cooldown: 2 Seconds

NocOhm - Crystalline Call to Arms

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
100 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 5/500
Cooldown: 2 Seconds

NocVex - Crystalline Heart of the Oak

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
80 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 5/400
Cooldown: 1 Second

NocXan - Crystalline Extinction

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
140 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 5/700
Cooldown: 1 Second

NocYom - Crystalline Reclamation

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
100 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 5/500
Cooldown: 5 Seconds

NocEom - Crystalline Adrenaline

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
20 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 5/100
Cooldown: 1 Second

NocJah - Crystalline Enigma

Inflict a Crowd Control that isn't Slow or Chill. (1 second cooldown)
100 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 5/500
Cooldown: 2 Seconds

FeoOhm - Sanctified Call to Arms

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 1000/500
Cooldown: 2 Seconds
Overflow: x1 Increased Duration

FeoVex - Sanctified Heart of the Oak

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 1000/400
Cooldown: 1 Second
Overflow: x1.5 Increased Duration

FeoXan - Sanctified Extinction

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 1000/700
Cooldown: 1 Second

FeoYom - Sanctified Reclamation

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 1000/500
Cooldown: 5 Seconds

FeoEom - Sanctified Adrenaline

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Further Reduced Cooldowns

FeoJah - Sanctified Enigma

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 1000/500
Cooldown: 2 Seconds

TamLac - Essential Defiance

Cast a non-Channeled Core Skill. (1 second cooldown)
32 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 25/800
Cooldown: 1 Second

TamQue - Essential Fortress

Cast a non-Channeled Core Skill. (1 second cooldown)
32 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 25/800
Cooldown: 1 Second

TamXal - Essential Titanic Strength

Cast a non-Channeled Core Skill. (1 second cooldown)
8 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 25/200
Cooldown: 1 Second

TamQua - Essential Wind Walk

Cast a non-Channeled Core Skill. (1 second cooldown)
16 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 25/400
Cooldown: 1 Second

TamWat - Essential Disdain

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 25/100
Cooldown: 1 Second

TamZec - Essential Power Overwhelming

Cast a non-Channeled Core Skill. (1 second cooldown)
8 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 25/200
Cooldown: 2 Seconds

TamQax - Essential Reckless Sacrifice

Cast a non-Channeled Core Skill. (1 second cooldown)
16 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 25/400
Cooldown: 1 Second

TamNer - Essential Trickery

Cast a non-Channeled Core Skill. (1 second cooldown)
28 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 25/700
Cooldown: 6 Seconds

TamMot - Essential Shadow

Cast a non-Channeled Core Skill. (1 second cooldown)
6 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 25/150
Cooldown: 1 Second

TamThul - Essential Absolute Zero

Cast a non-Channeled Core Skill. (1 second cooldown)
16 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 25/400
Cooldown: 2 Seconds

TamTzic - Essential Stampede

Cast a non-Channeled Core Skill. (1 second cooldown)
10 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 25/250
Cooldown: 1 Second

TamKry - Essential Unleashing

Cast a non-Channeled Core Skill. (1 second cooldown)
20 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 25/500
Cooldown: 3 Seconds

XolLac - Forbidden Defiance

Evoke power from another Class. (1 second cooldown)
6 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 150/800
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

XolQue - Forbidden Fortress

Evoke power from another Class. (1 second cooldown)
6 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 150/800
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

XolXal - Forbidden Titanic Strength

Evoke power from another Class. (1 second cooldown)
2 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 150/200
Cooldown: 1 Second
Overflow: x0.5 Increased Duration

XolQua - Forbidden Wind Walk

Evoke power from another Class. (1 second cooldown)
3 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 150/400
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

XolWat - Forbidden Disdain

Evoke power from another Class. (1 second cooldown)
1 time to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 150/100
Cooldown: 1 Second

XolZec - Forbidden Power Overwhelming

Evoke power from another Class. (1 second cooldown)
2 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 150/200
Cooldown: 2 Seconds
Overflow: x0.5 Further Reduced Cooldown

XolQax - Forbidden Reckless Sacrifice

Evoke power from another Class. (1 second cooldown)
3 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 150/400
Cooldown: 1 Second
Overflow: x0.13 Further Increased Damage

XolNer - Forbidden Trickery

Evoke power from another Class. (1 second cooldown)
5 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 150/700
Cooldown: 6 Seconds
Overflow: x0.07 Increased Duration

XolMot - Forbidden Shadow

Evoke power from another Class. (1 second cooldown)
1 time to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 150/150
Cooldown: 1 Second

XolThul - Forbidden Absolute Zero

Evoke power from another Class. (1 second cooldown)
3 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 150/400
Cooldown: 2 Seconds
Overflow: x0.13 Increased Size

XolTzic - Forbidden Stampede

Evoke power from another Class. (1 second cooldown)
2 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 150/250
Cooldown: 1 Second

XolKry - Forbidden Unleashing

Evoke power from another Class. (1 second cooldown)
4 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 150/500
Cooldown: 3 Seconds

BacLac - Selachian Defiance

Travel 5 meters. (1 second cooldown)
16 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 50/800
Cooldown: 1 Second

BacQue - Selachian Fortress

Travel 5 meters. (1 second cooldown)
16 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 50/800
Cooldown: 1 Second

BacXal - Selachian Titanic Strength

Travel 5 meters. (1 second cooldown)
4 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 50/200
Cooldown: 1 Second

BacQua - Selachian Wind Walk

Travel 5 meters. (1 second cooldown)
8 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 50/400
Cooldown: 1 Second

BacWat - Selachian Disdain

Travel 5 meters. (1 second cooldown)
2 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 50/100
Cooldown: 1 Second

BacZec - Selachian Power Overwhelming

Travel 5 meters. (1 second cooldown)
4 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 50/200
Cooldown: 2 Seconds

BacQax - Selachian Reckless Sacrifice

Travel 5 meters. (1 second cooldown)
8 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 50/400
Cooldown: 1 Second

BacNer - Selachian Trickery

Travel 5 meters. (1 second cooldown)
14 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 50/700
Cooldown: 6 Seconds

BacMot - Selachian Shadow

Travel 5 meters. (1 second cooldown)
3 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 50/150
Cooldown: 1 Second

BacThul - Selachian Absolute Zero

Travel 5 meters. (1 second cooldown)
8 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 50/400
Cooldown: 2 Seconds

BacTzic - Selachian Stampede

Travel 5 meters. (1 second cooldown)
5 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 50/250
Cooldown: 1 Second

BacKry - Selachian Unleashing

Travel 5 meters. (1 second cooldown)
10 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 50/500
Cooldown: 3 Seconds

PocOhm - Voracious Call to Arms

Spend 5% of your Maximum Resource. (1 second cooldown)
250 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 2/500
Cooldown: 2 Seconds

PocVex - Voracious Heart of the Oak

Spend 5% of your Maximum Resource. (1 second cooldown)
200 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 2/400
Cooldown: 1 Second

PocXan - Voracious Extinction

Spend 5% of your Maximum Resource. (1 second cooldown)
350 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 2/700
Cooldown: 1 Second

PocYom - Voracious Reclamation

Spend 5% of your Maximum Resource. (1 second cooldown)
250 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 2/500
Cooldown: 5 Seconds

PocEom - Voracious Adrenaline

Spend 5% of your Maximum Resource. (1 second cooldown)
50 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 2/100
Cooldown: 1 Second

PocJah - Voracious Enigma

Spend 5% of your Maximum Resource. (1 second cooldown)
250 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 2/500
Cooldown: 2 Seconds

KaaOhm - Unblinking Call to Arms

Lose 1% of your Maximum Life. (1 second cooldown)
250 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 2/500
Cooldown: 2 Seconds

KaaVex - Unblinking Heart of the Oak

Lose 1% of your Maximum Life. (1 second cooldown)
200 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 2/400
Cooldown: 1 Second

KaaXan - Unblinking Extinction

Lose 1% of your Maximum Life. (1 second cooldown)
350 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 2/700
Cooldown: 1 Second

KaaYom - Unblinking Reclamation

Lose 1% of your Maximum Life. (1 second cooldown)
250 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 2/500
Cooldown: 5 Seconds

KaaEom - Unblinking Adrenaline

Lose 1% of your Maximum Life. (1 second cooldown)
50 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 2/100
Cooldown: 1 Second

KaaJah - Unblinking Enigma

Lose 1% of your Maximum Life. (1 second cooldown)
250 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 2/500
Cooldown: 2 Seconds

LithLac - Serene Defiance

Stand still for 0.31 seconds. (1 second cooldown)
32 times to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 25/800
Cooldown: 1 Second

LithQue - Serene Fortress

Stand still for 0.31 seconds. (1 second cooldown)
32 times to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 25/800
Cooldown: 1 Second

LithXal - Serene Titanic Strength

Stand still for 0.31 seconds. (1 second cooldown)
8 times to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 25/200
Cooldown: 1 Second

LithQua - Serene Wind Walk

Stand still for 0.31 seconds. (1 second cooldown)
16 times to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 25/400
Cooldown: 1 Second

LithWat - Serene Disdain

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 25/100
Cooldown: 1 Second

LithZec - Serene Power Overwhelming

Stand still for 0.31 seconds. (1 second cooldown)
8 times to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 25/200
Cooldown: 2 Seconds

LithQax - Serene Reckless Sacrifice

Stand still for 0.31 seconds. (1 second cooldown)
16 times to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 25/400
Cooldown: 1 Second

LithNer - Serene Trickery

Stand still for 0.31 seconds. (1 second cooldown)
28 times to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 25/700
Cooldown: 6 Seconds

LithMot - Serene Shadow

Stand still for 0.31 seconds. (1 second cooldown)
6 times to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 25/150
Cooldown: 1 Second

LithThul - Serene Absolute Zero

Stand still for 0.31 seconds. (1 second cooldown)
16 times to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 25/400
Cooldown: 2 Seconds

LithTzic - Serene Stampede

Stand still for 0.31 seconds. (1 second cooldown)
10 times to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 25/250
Cooldown: 1 Second

LithKry - Serene Unleashing

Stand still for 0.31 seconds. (1 second cooldown)
20 times to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 25/500
Cooldown: 3 Seconds

YulOhm - Pugilistic Call to Arms

Cast a Skill with a Cooldown. (1 second cooldown)
10 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 50/500
Cooldown: 2 Seconds

YulVex - Pugilistic Heart of the Oak

Cast a Skill with a Cooldown. (1 second cooldown)
8 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 50/400
Cooldown: 1 Second

YulXan - Pugilistic Extinction

Cast a Skill with a Cooldown. (1 second cooldown)
14 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 50/700
Cooldown: 1 Second

YulYom - Pugilistic Reclamation

Cast a Skill with a Cooldown. (1 second cooldown)
10 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 50/500
Cooldown: 5 Seconds

YulEom - Pugilistic Adrenaline

Cast a Skill with a Cooldown. (1 second cooldown)
2 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 50/100
Cooldown: 1 Second

YulJah - Pugilistic Enigma

Cast a Skill with a Cooldown. (1 second cooldown)
10 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 50/500
Cooldown: 2 Seconds

AhuOhm - Merciless Call to Arms

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
50 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 10/500
Cooldown: 2 Seconds

AhuVex - Merciless Heart of the Oak

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
40 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 10/400
Cooldown: 1 Second

AhuXan - Merciless Extinction

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
70 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 10/700
Cooldown: 1 Second

AhuYom - Merciless Reclamation

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
50 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 10/500
Cooldown: 5 Seconds

AhuEom - Merciless Adrenaline

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
10 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 10/100
Cooldown: 1 Second

AhuJah - Merciless Enigma

Lucky Hit: Up to a [100|%|] chance against Injured enemies. (1 second cooldown)
50 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 10/500
Cooldown: 2 Seconds

TamOhm - Essential Call to Arms

Cast a non-Channeled Core Skill. (1 second cooldown)
20 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 25/500
Cooldown: 2 Seconds

TamVex - Essential Heart of the Oak

Cast a non-Channeled Core Skill. (1 second cooldown)
16 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 25/400
Cooldown: 1 Second

TamXan - Essential Extinction

Cast a non-Channeled Core Skill. (1 second cooldown)
28 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 25/700
Cooldown: 1 Second

TamYom - Essential Reclamation

Cast a non-Channeled Core Skill. (1 second cooldown)
20 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 25/500
Cooldown: 5 Seconds

TamEom - Essential Adrenaline

Cast a non-Channeled Core Skill. (1 second cooldown)
4 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 25/100
Cooldown: 1 Second

TamJah - Essential Enigma

Cast a non-Channeled Core Skill. (1 second cooldown)
20 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 25/500
Cooldown: 2 Seconds

XolOhm - Forbidden Call to Arms

Evoke power from another Class. (1 second cooldown)
4 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 150/500
Cooldown: 2 Seconds
Overflow: x0.2 Increased Duration

XolVex - Forbidden Heart of the Oak

Evoke power from another Class. (1 second cooldown)
3 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 150/400
Cooldown: 1 Second
Overflow: x0.13 Increased Duration

XolXan - Forbidden Extinction

Evoke power from another Class. (1 second cooldown)
5 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 150/700
Cooldown: 1 Second

XolYom - Forbidden Reclamation

Evoke power from another Class. (1 second cooldown)
4 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 150/500
Cooldown: 5 Seconds

XolEom - Forbidden Adrenaline

Evoke power from another Class. (1 second cooldown)
1 time to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 150/100
Cooldown: 1 Second
Overflow: x0.5 Further Reduced Cooldowns

XolJah - Forbidden Enigma

Evoke power from another Class. (1 second cooldown)
4 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 150/500
Cooldown: 2 Seconds

BacOhm - Selachian Call to Arms

Travel 5 meters. (1 second cooldown)
10 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 50/500
Cooldown: 2 Seconds

BacVex - Selachian Heart of the Oak

Travel 5 meters. (1 second cooldown)
8 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 50/400
Cooldown: 1 Second

BacXan - Selachian Extinction

Travel 5 meters. (1 second cooldown)
14 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 50/700
Cooldown: 1 Second

BacYom - Selachian Reclamation

Travel 5 meters. (1 second cooldown)
10 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 50/500
Cooldown: 5 Seconds

BacEom - Selachian Adrenaline

Travel 5 meters. (1 second cooldown)
2 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 50/100
Cooldown: 1 Second

BacJah - Selachian Enigma

Travel 5 meters. (1 second cooldown)
10 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 50/500
Cooldown: 2 Seconds

LithOhm - Serene Call to Arms

Stand still for 0.31 seconds. (1 second cooldown)
20 times to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 25/500
Cooldown: 2 Seconds

LithVex - Serene Heart of the Oak

Stand still for 0.31 seconds. (1 second cooldown)
16 times to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 25/400
Cooldown: 1 Second

LithXan - Serene Extinction

Stand still for 0.31 seconds. (1 second cooldown)
28 times to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 25/700
Cooldown: 1 Second

LithYom - Serene Reclamation

Stand still for 0.31 seconds. (1 second cooldown)
20 times to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 25/500
Cooldown: 5 Seconds

LithEom - Serene Adrenaline

Stand still for 0.31 seconds. (1 second cooldown)
4 times to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 25/100
Cooldown: 1 Second

LithJah - Serene Enigma

Stand still for 0.31 seconds. (1 second cooldown)
20 times to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 25/500
Cooldown: 2 Seconds

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