Search...

Press K

Barbarian Skills

barbarianbarb
druiddruid
necromancernecro
roguerogue
sorcerersorc
spiritbornspiritbrn

Core Skills

Placeholder
Placeholder
Placeholder
Placeholder
Placeholder
Hammer of the Ancients
Hammer of the Ancients
CoreBludgeoning
fury cost: 35
lucky hit: 50%

Slam your hammer down with the fury of the Ancients, dealing [55% - 77%] damage to a concentrated area.

    Physical Damage
    Physical Damage
    Requires a Two-Handed Bludgeoning weapon
    Enhanced

    Gain x3% more Fury for 5 seconds for each enemy damaged by Hammer of the Ancients, stacking up to 10 times.

    Violent

    After Overpowering with Hammer of the Ancients, you deal x40% more damage for 5 seconds.

    Furious

    Hammer of the Ancients gains +2% Critical Strike Chance for every 10 Fury you had when cast. Its Critical Strikes Knock Down enemies for 2 seconds.

    synergies
    PlaceholderBanished Lord's Talisman
    PlaceholderMantle of Mountain's Fury
    PlaceholderHeir of Perdition
    PlaceholderRing of Red Furor
    PlaceholderMother's Embrace
    PlaceholderRing of Starless Skies
    PlaceholderThe Third Blade
    PlaceholderAspect of Ancestral Force
    PlaceholderAspect of Hammering
    Double Swing
    Double Swing
    CoreDual Wield
    fury cost: 25
    lucky hit: 30%

    Sweep your weapons from opposite directions, dealing [50% - 70%] damage with each weapon. Enemies caught in the center are damaged by both.

      Physical Damage
      Physical Damage
      Requires Dual Wielded weapons
      Enhanced

      If Double Swing damages a Stunned or Knocked Down enemy, gain 25 Fury.

      Violent

      Hitting an enemy with both hits of Double Swing makes them Vulnerable for 2 seconds.

      Furious

      Casting Double Swing while Berserking grants 2 additional seconds of Berserking.

      synergies
      PlaceholderBanished Lord's Talisman
      PlaceholderTwin Strikes
      PlaceholderHeir of Perdition
      PlaceholderRing of Red Furor
      PlaceholderMother's Embrace
      PlaceholderRing of Starless Skies
      PlaceholderThe Third Blade
      PlaceholderWindlasher Aspect
      Whirlwind
      Whirlwind
      CoreChanneled
      fury cost: 25 per second
      lucky hit: 20%

      Rapidly attack surrounding enemies for [20% - 28%] damage.

        Physical Damage
        Physical Damage
        Requires any complete Arsenal weapon
        Enhanced

        Gain 1 Fury each time Whirlwind deals direct damage to an enemy, or 4 Fury against Elite enemies.

        Violent

        After using Whirlwind for 2 seconds, Whirlwind deals x35% increased damage until it is cancelled.

        Furious

        While using a Slashing weapon, Whirlwind also inflicts 40% of its Base damage as Bleeding damage over 5 seconds.

        synergies
        PlaceholderBanished Lord's Talisman
        PlaceholderGohr's Devastating Grips
        PlaceholderHeir of Perdition
        PlaceholderRing of Red Furor
        PlaceholderMother's Embrace
        PlaceholderRing of Starless Skies
        PlaceholderThe Third Blade
        PlaceholderAspect of Ancestral Echoes
        PlaceholderDust Devil's Aspect
        PlaceholderAspect of the Dire Whirlwind
        PlaceholderAspect of Grasping Whirlwind
        PlaceholderFlawless Technique
        Upheaval
        Upheaval
        Core
        fury cost: 40
        lucky hit: 25%

        Tear into the ground with your weapon and fling debris forward, dealing [88% - 123%] damage.

          Physical Damage
          Physical Damage
          Requires a Two-Handed weapon
          Enhanced

          Upheaval has a 35% chance to Stun all enemies it damages for 3 seconds.

          Violent

          If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 3 seconds, increased to 5 seconds if it damages at least 4 enemies.

          Furious

          Dealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal x12% increased damage, stacking up to 6 times.

          synergies
          PlaceholderHellhammer
          PlaceholderBanished Lord's Talisman
          PlaceholderHeir of Perdition
          PlaceholderRing of Red Furor
          PlaceholderMother's Embrace
          PlaceholderRing of Starless Skies
          PlaceholderThe Third Blade
          PlaceholderAspect of Ancestral Echoes
          PlaceholderAspect of Sundered Ground
          Rend
          Rend
          CoreSlashing
          fury cost: 35
          lucky hit: 33%

          Cleave enemies in front of you, dealing [12% - 17%] damage and inflicting [105% - 147%] Bleeding damage over 5 seconds.

            Physical Damage
            Physical Damage
            Requires a Slashing weapon
            Enhanced

            Dealing direct damage with Rend extends the duration of Vulnerable on enemies by 2 seconds.

            Violent

            Rend deals x30% increased damage to Vulnerable enemies.

            Furious

            Direct damage with Rend grants 5 Fury per enemy hit, up to a maximum of 25 Fury.

            synergies
            PlaceholderBanished Lord's Talisman
            PlaceholderHeir of Perdition
            PlaceholderRing of Red Furor
            PlaceholderRing of the Ravenous
            PlaceholderMother's Embrace
            PlaceholderRing of Starless Skies
            PlaceholderThe Third Blade

            Ultimate Skills

            Placeholder
            Placeholder
            Placeholder
            Wrath of the Berserker
            Wrath of the Berserker
            Ultimate
            cooldown: [60 - 49.2]

            Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.

              Prime

              While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%.

              Supreme

              While Wrath of the Berserker is active, every 50 Fury you spend increases Berserking's damage bonus by x25%, up to x100%.

              synergies
              PlaceholderUnbroken Chain
              PlaceholderFlickerstep
              PlaceholderYen's Blessing
              PlaceholderUgly Bastard Helm
              PlaceholderArreat's Bearing
              PlaceholderDisembowel
              Call of the Ancients
              Call of the Ancients
              Ultimate
              cooldown: {value5}

              Call upon 3 Ancients to aid you in battle for 6 seconds.

                Korlic leaps at enemies, dealing [110% - 154%] damage and swings his weapons in a frenzy, dealing [40% - 56%] damage per hit.

                Talic spins in a whirlwind rapidly attacking enemies for [80% - 112%] damage.

                Madawc upheaves the ground, dealing [200% - 280%] damage.

              Prime

              While Call of the Ancients is active, gain +20% bonus Attack Speed and x25% increased damage.

              Supreme

              Each of the Ancients gains additional power:

              Korlic: You gain 10 Fury each time Korlic damages an enemy with his Frenzy.

              Talic: Enemies are Slowed by 50% for 1 second when damaged by his Whirlwind.

              Madawc: 30% chance to Stun enemies for 3 seconds when using his Upheaval.

              synergies
              PlaceholderUnbroken Chain
              PlaceholderFlickerstep
              PlaceholderYen's Blessing
              PlaceholderArreat's Bearing
              PlaceholderDisembowel
              Iron Maelstrom
              Iron Maelstrom
              Ultimate
              cooldown: {value5}
              lucky hit: 24%

              Activate three times to attach chains to each of your weapons and perform an attack:

                First your Two-Handed Bludgeoning weapon slams into the ground, dealing [60% - 84%] damage and Stunning enemies for 2 seconds.

                Next, your Two-Handed Slashing weapon swiped in front of you, dealing [20% - 28%] damage and inflicting [120% - 168%] Bleeding damage over 5 seconds.

                Finally, your Dual Wield weapons swing around you, dealing [33% - 46%] damage per hit.

              Physical Damage
              Physical Damage
              Requires a Full Arsenal of weapons
              Prime

              Iron Maelstrom gains +30% increased Critical Strike Chance and deals x40% increased Critical Strike Damage

              Supreme

              Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom's Cooldown by 1 second.

              synergies
              PlaceholderUnbroken Chain
              PlaceholderFlickerstep
              PlaceholderYen's Blessing
              PlaceholderArreat's Bearing
              PlaceholderAspect of Shattering Steel
              PlaceholderDisembowel

              Defensive Skills

              Placeholder
              Placeholder
              Placeholder
              Placeholder
              Challenging Shout
              Challenging Shout
              DefensiveShout
              cooldown: 25

              Taunt Nearby enemies and gain [40% - 48%] Damage Reduction for 6 seconds.

                Enhanced

                While Challenging Shout is active, gain x20% bonus Maximum Life.

                Tactical

                While Challenging Shout is active, you gain 6 Fury each time you take damage.

                Strategic

                While Challenging Shout is active, gain Thorns equal to 30% of your Maximum Life.

                synergies
                PlaceholderMantle of Mountain's Fury
                PlaceholderMarshal
                PlaceholderNatural Leader
                Ground Stomp
                Ground Stomp
                Defensive
                cooldown: [16 - 13.12]
                lucky hit: 33%

                Smash the ground, dealing [20% - 28%] damage and Stunning surrounding enemies for 3 seconds.

                  Physical Damage
                  Physical Damage
                  Enhanced

                  Ground Stomp generates 60 Fury and has a 2 second increased Stun duration.

                  Tactical

                  Ground Stomp is now a Brawling Skill and deals x900% increased damage. It also applies Vulnerable for 4 seconds.

                  Strategic

                  Reduce the Cooldown of your Ultimate Skill by 4 seconds per enemy damaged by Ground Stomp, up to 12 seconds.

                  synergies
                  Placeholder100,000 Steps
                  PlaceholderMantle of Mountain's Fury
                  PlaceholderAspect of Earthquakes
                  PlaceholderAspect of Perpetual Stomping
                  Rallying Cry
                  Rallying Cry
                  DefensiveShout
                  cooldown: 25

                  Bellow a rallying cry, increasing your Movement Speed by +30% and Resource Generation by x [40% - 56%] for 6 seconds, and Nearby allies for 3 seconds.

                    Physical Damage
                    Physical Damage
                    Enhanced

                    Rallying Cry grants you Unstoppable while active.

                    Tactical

                    Rallying Cry generates 20 Fury and grants you an additional x20% Resource Generation.

                    Strategic

                    Rallying Cry grants you 10% Maximum Life as Fortify. While Rallying Cry is active, you gain an additional 2% Maximum Life as Fortify each time you take or deal direct damage.

                    synergies
                    PlaceholderMantle of Mountain's Fury
                    PlaceholderMarshal
                    PlaceholderNatural Leader
                    Iron Skin
                    Iron Skin
                    Defensive
                    cooldown: 14

                    Steel yourself, gaining a Barrier that absorbs [50% - 70%] of your missing Life for 5 seconds.

                      Physical Damage
                      Physical Damage
                      Enhanced

                      Iron Skin‘s Barrier absorbs 25% more of your Maximum Life.

                      Tactical

                      While Iron Skin is active, Heal for 10% of the Barrier's original amount as Life per second.

                      Strategic

                      Iron Skin also grants 20% Maximum Life as Fortify. Double this amount if cast while below 50% Life.

                      synergies
                      PlaceholderMantle of Mountain's Fury
                      PlaceholderAspect of the Iron Warrior

                      Basic Skills

                      Placeholder
                      Placeholder
                      Placeholder
                      Placeholder
                      Lunging Strike
                      Lunging Strike
                      BasicMobility
                      fury generate: 12
                      lucky hit: 50%

                      Lunge forward and strike an enemy for [33% - 46%] damage.

                        Physical Damage
                        Physical Damage
                        Requires any complete Arsenal weapon
                        Enhanced

                        Lunging Strike deals x30% increased damage and Heals you for 2% Maximum Life when it damages a Healthy enemy.

                        Battle

                        Lunging Strike also inflicts 20% Bleeding damage over 5 seconds.

                        Combat

                        Critical Strikes with Lunging Strike grant you Berserking for 3 seconds.

                        synergies
                        PlaceholderYen's Blessing
                        PlaceholderPaingorger's Gauntlets
                        PlaceholderShard of Verathiel
                        Frenzy
                        Frenzy
                        BasicDual Wield
                        fury generate: 7
                        lucky hit: 30%

                        Unleash a rapid flurry of blows, dealing [30% - 42%] damage with each pair of hits.

                        If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to +60%.

                          Physical Damage
                          Physical Damage
                          Requires Dual Wielded weapons
                          Enhanced

                          While Frenzy is granting +60% bonus Attack Speed, the Fury costs of your Core Skills are reduced by 25%.

                          Battle

                          While Berserking, your other skills gain +6% Attack Speed for each stack of Frenzy you have.

                          Combat

                          You gain 5% Damage Reduction and 5% Movement Speed per stack of Frenzy you currently have.

                          synergies
                          PlaceholderBattle Trance
                          PlaceholderPaingorger's Gauntlets
                          PlaceholderShard of Verathiel
                          Bash
                          Bash
                          BasicBludgeoning
                          fury generate: 15
                          lucky hit: 50%

                          Bash the enemy with your weapon, dealing [33% - 46%] damage. After bashing enemies 4 times, your next Bash will clobber, Stunning enemies for 1.5 seconds. Clobber twice as often while using a Two-Handed weapon.

                            Physical Damage
                            Physical Damage
                            Enhanced

                            Clobbering an enemy grants you 20% Maximum Life as Fortify.

                            Battle

                            Clobbering an enemy generates an additional 10 Fury.

                            Combat

                            After Critically Striking 4 times with Bash using a Two-Handed weapon, your next Core or Weapon Mastery Skill will Overpower.

                            synergies
                            PlaceholderPaingorger's Gauntlets
                            PlaceholderShard of Verathiel
                            Flay
                            Flay
                            BasicSlashing
                            fury generate: 15
                            lucky hit: 50%

                            Flay the enemy, dealing [5% - 8%] damage and inflicting [48% - 67%] Bleeding damage over 5 seconds.

                              Physical Damage
                              Physical Damage
                              Requires a Slashing weapon
                              Enhanced

                              Flay has a 15% chance to make the enemy Vulnerable for 5 seconds. Double this chance when using a Two-Handed weapon.

                              Battle

                              When Flay deals direct damage to an enemy, they take x15% increased Bleeding damage from you for the next 3 seconds.

                              Combat

                              When Flay deals direct damage to an enemy, you gain 4% Damage Reduction and [X] Thorns for 6 seconds. This stacks up to 5 times.

                              synergies
                              PlaceholderPaingorger's Gauntlets
                              PlaceholderShard of Verathiel

                              Weapon Mastery Skills

                              Placeholder
                              Placeholder
                              Placeholder
                              Placeholder
                              Mighty Throw
                              Mighty Throw
                              Weapon Mastery
                              cooldown: 12
                              lucky hit: 15%

                              Hurl your weapon, dealing [80% - 104%] damage upon impact and sticking in the ground. While in the ground, your weapon pulses and deals Weapon damage every second for 4 seconds.

                                Physical Damage
                                Physical Damage
                                Requires any complete Arsenal weapon
                                Enhanced

                                While a thrown weapon is out, gain +25% increased Attack Speed.

                                Warrior's

                                Mighty Throw's impact deals x200% increased damage and Stuns enemies for 2 seconds.

                                Fighter's

                                Swapping weapons near any of your thrown weapons creates an additional pulse. Each extra pulse generates 5% of your Maximum Life as a Barrier for 5 seconds.

                                synergies
                                PlaceholderBane of Ahjad-Den
                                PlaceholderRing of Red Furor
                                PlaceholderThe Third Blade
                                PlaceholderAspect of Herculean Spectacle
                                PlaceholderAspect of Delayed Extinction
                                PlaceholderWeapon Master
                                Steel Grasp
                                Steel Grasp
                                Weapon Mastery
                                charge: 2
                                charge cooldown: [11 - 9.02]
                                lucky hit: 25%

                                Thow out a trio of chains that deal [23% - 32%] damage and Pull In enemies.

                                  Physical Damage
                                  Physical Damage
                                  Enhanced

                                  Steel Grasp also makes enemies Vulnerable for 3 seconds.

                                  Warrior's

                                  Steel Grasp gains 1 additional Charge.

                                  Fighter's

                                  If Steel Grasp damages an enemy, gain Berserking for 2 seconds.

                                  synergies
                                  PlaceholderAncients' Oath
                                  PlaceholderUnbroken Chain
                                  PlaceholderRing of Red Furor
                                  PlaceholderThe Third Blade
                                  PlaceholderAspect of Delayed Extinction
                                  PlaceholderAspect of Shattering Steel
                                  PlaceholderWeapon Master
                                  Death Blow
                                  Death Blow
                                  Weapon MasterySlashing
                                  cooldown: 15
                                  lucky hit: 50%

                                  Attempt a killing strike, dealing [120% - 168%] damage to enemies in front of you.

                                  If this kills an enemy, its Cooldown is reset.

                                    Physical Damage
                                    Physical Damage
                                    Requires any complete Arsenal weapon
                                    Enhanced

                                    Death Blow deals x150% increased damage to Bosses.

                                    Warrior's

                                    If Death Blow damages at least one enemy, gain Berserking for 3 seconds.

                                    Fighter's

                                    If Death Blow damages at least one enemy, gain 20 Fury.

                                    synergies
                                    PlaceholderOverkill
                                    PlaceholderRing of Red Furor
                                    PlaceholderThe Third Blade
                                    PlaceholderWeapon Master
                                    Rupture
                                    Rupture
                                    Weapon Mastery
                                    cooldown: [10 - 8.2]
                                    lucky hit: 50%

                                    Skewer enemies in front of you, dealing 13% damage which is guaranteed to Overpower. Then rip your weapon out, damaging enemies for their total Bleeding amount and removing all Bleeding damage from them.

                                      Physical Damage
                                      Physical Damage
                                      Requires a Slashing weapon
                                      Enhanced

                                      Ripping your weapon out of enemies during Rupture causes an explosion that deals 98% Bleeding damage over 5 seconds. This damage is increased by x20% for each 50 Strength you have.

                                      Warrior's

                                      Hitting enemies with Rupture increases your Attack Speed by +40% for 5 seconds.

                                      Fighter's

                                      Hitting at least 1 enemy with Rupture Heals you for 22% of your Maximum Life.

                                      synergies
                                      PlaceholderFields of Crimson
                                      PlaceholderRing of Red Furor
                                      PlaceholderThe Third Blade
                                      PlaceholderWanton Rupture Aspect
                                      PlaceholderWeapon Master

                                      Brawling Skills

                                      Placeholder
                                      Placeholder
                                      Placeholder
                                      Placeholder
                                      War Cry
                                      War Cry
                                      BrawlingShout
                                      cooldown: 25

                                      Bellow a mighty war cry, increasing your damage dealt by x [15% - 21%] for 6 seconds, and Nearby allies for 3 seconds.

                                        Enhanced

                                        War Cry grants you Berserking for 4 seconds.

                                        Mighty

                                        War Cry grants you 15% Maximum Life as Fortify.

                                        Power

                                        If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by an additional x10%.

                                        synergies
                                        PlaceholderRing of the Ravenous
                                        PlaceholderMarshal
                                        PlaceholderBrawl
                                        PlaceholderNatural Leader
                                        Charge
                                        Charge
                                        BrawlingMobility
                                        cooldown: [17 - 13.94]
                                        lucky hit: 100%

                                        Become Unstoppable and rush forward, pushing enemies with you and then swinging through them dealing [180% - 252%] damage and Knocking them Back.

                                          Physical Damage
                                          Physical Damage
                                          Requires any complete Arsenal weapon
                                          Enhanced

                                          Enemies who are Knocked Back into terrain by Charge take 150% damage and are Stunned for 3 seconds.

                                          Mighty

                                          Damaging enemies with Charge makes them Vulnerable for 4 seconds.

                                          Power

                                          Reduce Charge's Cooldown by 2 seconds for each enemy it hits, up to 6 seconds. Charging a boss reduces the Cooldown by 4 seconds.

                                          synergies
                                          PlaceholderYen's Blessing
                                          PlaceholderRing of the Ravenous
                                          PlaceholderWeapon Master's Aspect
                                          PlaceholderBrawler's Aspect
                                          PlaceholderVeteran Brawler's Aspect
                                          PlaceholderAspect of Ancestral Charge
                                          PlaceholderAspect of the Flaming Rampage
                                          PlaceholderBrawl
                                          Kick
                                          Kick
                                          BrawlingCore
                                          charge: 2
                                          charge cooldown: [9 - 7.38]
                                          lucky hit: 40%

                                          Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 105% damage and are Stunned for 3 seconds.

                                            Physical Damage
                                            Physical Damage
                                            Enhanced

                                            Damaging enemies with Kick makes them Vulnerable for 4 seconds.

                                            Mighty

                                            Kicked enemies deal 54% damage to enemies they collide with while being Knocked Back. Enemies damaged this way are Knocked Down for 2 seconds.

                                            Power

                                            Kick is now also a Core Skill. If Kick damages an enemy, it consumes all of your Fury and deals an additional 25% damage per 10 Fury spent. Kick no longer Knocks Back enemies.

                                            synergies
                                            PlaceholderBanished Lord's Talisman
                                            PlaceholderHeir of Perdition
                                            PlaceholderRing of Red Furor
                                            PlaceholderRing of the Ravenous
                                            PlaceholderMother's Embrace
                                            PlaceholderRing of Starless Skies
                                            PlaceholderThe Third Blade
                                            PlaceholderBrawler's Aspect
                                            PlaceholderVeteran Brawler's Aspect
                                            PlaceholderAspect of Perpetual Stomping
                                            PlaceholderBrawl
                                            Leap
                                            Leap
                                            BrawlingMobility
                                            cooldown: [17 - 13.94]
                                            lucky hit: 66%

                                            Leap forward and then slam down, dealing [42% - 59%] damage and Knocking Back surrounding enemies on impact.

                                              Physical Damage
                                              Physical Damage
                                              Requires any complete Arsenal weapon
                                              Enhanced

                                              If Leap doesn't damage any enemies, its Cooldown is reduced by 4 seconds.

                                              Mighty

                                              Enemies damaged by Leap are Slowed by 70% for 5 seconds.

                                              Power

                                              If Leap damages at least one enemy, gain 40 Fury.

                                              synergies
                                              PlaceholderYen's Blessing
                                              PlaceholderRing of the Ravenous
                                              PlaceholderAspect of Giant Strides
                                              PlaceholderAspect of Ancestral Echoes
                                              PlaceholderAspect of Bul-Kathos
                                              PlaceholderVeteran Brawler's Aspect
                                              PlaceholderAspect of Perpetual Stomping
                                              PlaceholderBrawl

                                              Passive Skills

                                              Aggressive Resistance
                                              Aggressive Resistance

                                              Gain [4% - 12%] Damage Reduction while Berserking.

                                                synergies
                                                PlaceholderUgly Bastard Helm
                                                Expose Vulnerability
                                                Expose Vulnerability

                                                Dealing direct damage with a Weapon Mastery skill causes your next Core Skill to make enemies Vulnerable for [1 - 3] second.

                                                  Imposing Presence
                                                  Imposing Presence

                                                  Gain x [5% - 15%] additional Maximum Life.

                                                    Invigorating Fury
                                                    Invigorating Fury

                                                    Heal for [3% - 9%] of your Maximum Life for each 100 Fury spent.

                                                      Counteroffensive
                                                      Counteroffensive

                                                      While you have Fortify for over 50% of your Maximum Life, you deal x [4% - 12%] increased damage.

                                                        Defensive Stance
                                                        Defensive Stance

                                                        Increase the Damage Reduction gained while you are Fortified by an additional [2% - 6%] .

                                                          synergies
                                                          PlaceholderMantle of Mountain's Fury
                                                          Cut to the Bone
                                                          Cut to the Bone

                                                          Your Bleeding effects deal x [5% - 15%] increased damage to Vulnerable enemies.

                                                            Furious Impulse
                                                            Furious Impulse

                                                            Each time you swap weapons, gain [2 - 6] Fury.

                                                              Walking Arsenal
                                                              Walking Arsenal

                                                              Dealing direct damage with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants x8% increased damage for 10 seconds.

                                                              While all three damage bonuses are active, you gain an additional x10% increased damage and Attack Speed.

                                                                synergies
                                                                Placeholder100,000 Steps
                                                                PlaceholderAspect of the Relentless Armsmaster
                                                                PlaceholderLuckbringer Aspect
                                                                Barbed Carapace
                                                                Barbed Carapace

                                                                For every 25 Fury you spend, you gain +10% Thorns for 8 seconds, up to 120%.

                                                                Casting a Skill with a Cooldown grants you Unhindered for 5 seconds. During this time, you deal 100% of your Thorns as Physical damage to Close enemies every second.

                                                                  Gushing Wounds
                                                                  Gushing Wounds

                                                                  When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by x70%, and also increased by +100% of your Critical Strike Damage bonus.

                                                                  Overpowering a Bleeding enemy creates an explosion that inflicts 120% Bleeding damage over 5 seconds.

                                                                    Pressure Point
                                                                    Pressure Point

                                                                    Lucky Hit: Your Core and Weapon Mastery skills have up to a [10% - 30%] chance to make enemies Vulnerable for 2 seconds.

                                                                      Quick Impulses
                                                                      Quick Impulses

                                                                      Reduce the duration of Control Impairing Effects by [6% - 18%] .

                                                                        Slaying Strike
                                                                        Slaying Strike

                                                                        You deal x [5% - 15%] increased damage against Injured enemies.

                                                                          synergies
                                                                          PlaceholderUnbroken Chain
                                                                          Tough as Nails
                                                                          Tough as Nails

                                                                          Increase your Thorns by + [3% - 9%] . When enemies hit you, they take an additional 15% of your Thorns as Bleeding damage over 5 seconds.

                                                                            Unbridled Rage
                                                                            Unbridled Rage

                                                                            Core Skills deal x45% increased damage, but cost x100% more Fury.

                                                                              Battle Fervor
                                                                              Battle Fervor

                                                                              When a Brawling Skill damages at least one enemy, gain Berserking for [1 - 3] seconds.

                                                                                Booming Voice
                                                                                Booming Voice

                                                                                Your Shout Skill effect durations are increased by x [8% - 24%] .

                                                                                  Guttural Yell
                                                                                  Guttural Yell

                                                                                  Your Shout Skills cause enemies to deal [4% - 12%] less damage for 5 seconds.

                                                                                    Martial Vigor
                                                                                    Martial Vigor

                                                                                    Damage Reduction against Elites is increased by [6% - 18%] .

                                                                                      Prolific Fury
                                                                                      Prolific Fury

                                                                                      While Berserking, Fury Generation is increased by x [6% - 18%] .

                                                                                        synergies
                                                                                        PlaceholderUgly Bastard Helm
                                                                                        Tempered Fury
                                                                                        Tempered Fury

                                                                                        Increase your Maximum Fury by [3 - 9] .

                                                                                          Unconstrained
                                                                                          Unconstrained

                                                                                          Berserking's damage bonus is increased to x60%. While below 65% Life, you are always Berserk and gain a x30% Physical Damage Reduction bonus.

                                                                                            Irrepressible
                                                                                            Irrepressible

                                                                                            Casting a Weapon Mastery Skill Fortifies you for [10% - 30%] of your Maximum Life.

                                                                                              Endless Fury
                                                                                              Endless Fury

                                                                                              Basic Skills generate x [12% - 36%] more Fury.

                                                                                                Heavy Handed
                                                                                                Heavy Handed

                                                                                                While using Two-Handed weapons you deal x [5% - 15%] increased Critical Strike Damage.

                                                                                                  Heavy Hitter
                                                                                                  Heavy Hitter

                                                                                                  Your Ultimate Skills deal x [15% - 45%] more damage.

                                                                                                    Belligerence
                                                                                                    Belligerence

                                                                                                    Damaging an enemy with a Basic Skill increases your damage by x [3% - 9%] for 4 seconds.

                                                                                                      Brute Force
                                                                                                      Brute Force

                                                                                                      Your Overpowers deal x [8% - 24%] increased damage when using a Two-Handed weapon.

                                                                                                        Pit Fighter
                                                                                                        Pit Fighter

                                                                                                        You deal x [3% - 9%] increased damage to Close enemies and gain [2% - 6%] Distant Damage Reduction.

                                                                                                          Raid Leader
                                                                                                          Raid Leader

                                                                                                          Your Shouts also Heal allies for [1% - 3%] of their Maximum Life per second.

                                                                                                            Concussion
                                                                                                            Concussion

                                                                                                            Lucky Hit: Skills using Bludgeoning weapons have up to a [10% - 30%] chance to Stun enemies for 2 seconds, or up to a [15% - 45%] chance when using a Two-Handed Bludgeoning weapon.

                                                                                                              Thick Skin
                                                                                                              Thick Skin

                                                                                                              Each time you take direct damage gain [0.6% - 1.8%] Maximum Life as Fortify.

                                                                                                                Hamstring
                                                                                                                Hamstring

                                                                                                                Your Bleeding effects have a [15% - 45%] chance to Slow Healthy and Injured enemies by 70% each time they deal damage.

                                                                                                                  Swiftness
                                                                                                                  Swiftness

                                                                                                                  Movement Speed is increased by + [4% - 12%] .

                                                                                                                    No Mercy
                                                                                                                    No Mercy

                                                                                                                    You have + [3% - 9%] increased Critical Strike Chance against Immobilized, Stunned, or Slowed enemies.

                                                                                                                      Outburst
                                                                                                                      Outburst

                                                                                                                      Gain [X] Thorns. Also gain [X] Thorns for each 20 bonus Maximum Life you have.

                                                                                                                        1h Sword
                                                                                                                        1h Sword

                                                                                                                        Lucky Hit: Up to a [10%] chance to gain 5 Fury when hitting a Crowd Controlled enemy. Double this chance when using two Swords.

                                                                                                                        Rank 10: Killing a Crowd Controlled enemy grants +15% increased Attack Speed for 3 seconds. Double this amount for kills with two Swords.

                                                                                                                          2h Sword
                                                                                                                          2h Sword

                                                                                                                          + [20%] of direct damage you deal is inflicted as Bleeding damage over 5 seconds.

                                                                                                                          Rank 10: You deal x30% increased Bleeding damage for 5 seconds after killing an enemy.

                                                                                                                            Duelist
                                                                                                                            Duelist

                                                                                                                            Attack Speed is increased by + [3% - 9%] while using One-Handed weapons.

                                                                                                                              synergies
                                                                                                                              PlaceholderBattle Trance
                                                                                                                              Warpath
                                                                                                                              Warpath

                                                                                                                              After Overpowering, you deal x [4% - 12%] increased damage for 4 seconds.

                                                                                                                                1h Mace
                                                                                                                                1h Mace

                                                                                                                                x [10%] increased damage to Stunned enemies. Double this amount when using two Maces.

                                                                                                                                Rank 10: Lucky Hit: Up to a 10% chance to gain Berserking for 1.5 seconds when you hit a Stunned enemy. Double this chance when using two Maces.

                                                                                                                                  Polearm
                                                                                                                                  Polearm

                                                                                                                                  x [15%] increased Lucky Hit Chance.

                                                                                                                                  Rank 10: You deal x15% increased damage while Healthy.

                                                                                                                                    synergies
                                                                                                                                    PlaceholderExecutioner
                                                                                                                                    2h Mace
                                                                                                                                    2h Mace

                                                                                                                                    Lucky Hit: Up to a [10%] chance to gain 5 Fury when hitting an enemy. Double the amount of Fury gained while Berserking.

                                                                                                                                    Rank 10: You deal x15% increased Critical Strike damage while Berserking.

                                                                                                                                      Wallop
                                                                                                                                      Wallop

                                                                                                                                      Your Skills using Bludgeoning weapons deal x [5% - 15%] increased damage if the enemy is Stunned or Vulnerable.

                                                                                                                                        synergies
                                                                                                                                        PlaceholderHellhammer
                                                                                                                                        1h Axe
                                                                                                                                        1h Axe

                                                                                                                                        + [10.0%] increased Critical Strike Chance against Injured enemies. Double this amount when using two Axes.

                                                                                                                                        Rank 10: Lucky Hit: Critical Strikes have up to a 55% chance to grant x6% increased Attack Speed for 2 seconds. Double the Attack Speed bonus when using two Axes.

                                                                                                                                          2h Axe
                                                                                                                                          2h Axe

                                                                                                                                          x [10.0%] increased damage to Vulnerable enemies.

                                                                                                                                          Rank 10: +10% increased Critical Strike Chance against Vulnerable enemies.

                                                                                                                                            Comments

                                                                                                                                            profile image
                                                                                                                                            Guestnow