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All Vampiric Powers

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druiddruid
necromancernecro
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sorcerersorc
spiritbornspiritbrn
Anticipation
Anticipation
Minor
  • Your Ultimate Skills gain 20% Cooldown Reduction.
  • Your Ultimate Skills gain 12% increased damage for each nearby enemy affected by your Damage Over Time effects.
divinity1
ferocity0
eternity0
Coven's Fangs
Coven's Fangs
Minor
  • Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies.
  • Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies.
divinity2
ferocity0
eternity0
Domination
Domination
Minor
  • You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they're also Injured and not an Elite, they're instantly killed.
divinity0
ferocity1
eternity0
Feed the Coven
Feed the Coven
Minor
  • Lucky Hit: Conjuration, Companion, Minion and Bat Familiar attacks have up to a 60% chance to restore 10 Primary Resource to you and increase your Damage by 10% for 4 seconds.
divinity0
ferocity0
eternity1
Hectic
Hectic
Minor
  • For every 5 Basic Skills you cast, one of your active Cooldowns is reduced by 2 seconds.
divinity3
ferocity0
eternity0
Hemomancy
Hemomancy
Minor
  • Your attacks deal 80% of your Maximum Life as Physical damage to nearby enemies. This can only occur once every 4 seconds. You heal for 1% of your Maximum Life for each enemy damaged this way.
divinity0
ferocity0
eternity3
Infection
Infection
Minor
  • Hitting enemies with direct damage infects them with Pox. Inflicting Pox 8 times on an enemy expunges their infection, dealing 70% Poison damage.
divinity0
ferocity1
eternity0
Jagged Spikes
Jagged Spikes
Minor
  • Thorns have a 10% chance to deal 300% increased damage and Chill enemies for 8%.
divinity1
ferocity1
eternity0
Prey on the Weak
Prey on the Weak
Minor
  • You deal 16% increased damage to Vulnerable enemies.
  • Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers.
divinity0
ferocity2
eternity0
Rampart
Rampart
Minor
  • After not moving for 3 seconds, you gain a Barrier for 40% of your Maximum Life for 6 seconds. This effect can occur once every 20 seconds.
divinity1
ferocity0
eternity1
Ravenous
Ravenous
Minor
  • Lucky Hit: Up to a 20% chance to increase your Attack Speed by 40% of your Total Movement Speed for 6 seconds.
divinity0
ferocity3
eternity0
Resilience
Resilience
Minor
  • You gain 1% Damage Reduction for each 2% Life you are missing.
divinity0
ferocity0
eternity2
Sanguine Brace
Sanguine Brace
Minor
  • When you kill an enemy, Fortify for 6% of your Base Life.
  • While you have more Fortify than half of your Maximum Life, you gain 8% Critical Strike Chance.
divinity1
ferocity0
eternity1
Terror
Terror
Minor
  • When struck, you have a 14% chance to Fear nearby enemies and Slow them by 80% for 2 seconds.
  • You are guaranteed to Critically Strike enemies who are Feared.
divinity1
ferocity1
eternity1
Undying
Undying
Minor
  • Casting Skills heals you for 3% Life. Double this bonus while below 50% Life.
divinity0
ferocity0
eternity1
Accursed Touch
Accursed Touch
Major
  • Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies.
  • Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage.
divinity6
ferocity0
eternity0
Bathe in Blood
Bathe in Blood
Major
  • While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal 40% increased damage and you gain 30% Damage Reduction. A pool can only form once every 8 seconds.
divinity3
ferocity0
eternity3
Blood Boil
Blood Boil
Major
  • When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 60% Physical damage around you.
  • Every 20 seconds, your next Skill is guaranteed to Overpower.
divinity0
ferocity0
eternity6
Call Familiar
Call Familiar
Major
  • Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a bat ally to attack nearby enemies, dealing 80% Physical damage with a 30% chance to Stun.
divinity3
ferocity3
eternity0
Flowing Veins
Flowing Veins
Major
  • You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse.
divinity2
ferocity2
eternity2
Metamorphosis
Metamorphosis
Major
  • When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse.
divinity2
ferocity2
eternity2
Moonrise
Moonrise
Major
  • Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 160% Basic Skill damage and 15% Movement Speed for 10 seconds.
divinity0
ferocity6
eternity0

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