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Feo

Feo is a rare Rune of Ritual

Effect

Become Injured or Crowd Controlled. (Cooldown: 20 seconds)

Crafting

A Feo can be used to craft

.

Mythic UniqueRecipe
Tyrael's MightTyrael's Might
Resplendent SparkResplendent Spark
x10 Lithx10 Feox10 MetGoldx5000 Gold

Runewords you can create with Feo

FeoLac - Sanctified Defiance

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Barbarian's
Challenging ShoutChallenging Shout
, reducing your damage taken.
Gain/Cost: 1000/800
Cooldown: 1 Second
Overflow: x0.25 Increased Duration

FeoOhm - Sanctified Call to Arms

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Barbarian's
War CryEnhanced War Cry
, increasing your Movement Speed and damage dealt.
Gain/Cost: 1000/500
Cooldown: 2 Seconds
Overflow: x1 Increased Duration

FeoVex - Sanctified Heart of the Oak

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain +3 to all Skills for 5 seconds.
Gain/Cost: 1000/400
Cooldown: 1 Second
Overflow: x1.5 Increased Duration

FeoGar - Sanctified Precision

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain 2.5% Critical Strike Chance for 5 seconds, up to [2.5*10]%.
Gain/Cost: 1000/25
Cooldown: 1 Second
Overflow: x39 Gain Multiple Stacks

FeoXan - Sanctified Extinction

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Your next Skill cast will be a guaranteed Critical Strike and Overpower.
Gain/Cost: 1000/700
Cooldown: 1 Second

FeoQue - Sanctified Fortress

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Druid's
Earthen BulwarkEarthen Bulwark
, granting yourself a Barrier.
Gain/Cost: 1000/800
Cooldown: 1 Second
Overflow: x0.25 Increased Duration

FeoYom - Sanctified Reclamation

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Druid's
PetrifyPetrify
, Stunning enemies and increasing your Critical Strike Damage against them.
Gain/Cost: 1000/500
Cooldown: 5 Seconds

FeoEom - Sanctified Adrenaline

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Reduce your active Cooldowns by 0.25 seconds.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Further Reduced Cooldowns

FeoLum - Sanctified Bounty

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Restore 1 Primary Resource.
Gain/Cost: 1000/5
Cooldown: 1 Second
Overflow: x199 Increased Resource Restored

FeoXal - Sanctified Titanic Strength

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain 20% Maximum Life for 4 seconds.
Gain/Cost: 1000/200
Cooldown: 1 Second
Overflow: x4 Increased Duration

FeoQua - Sanctified Wind Walk

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Restore an Evade charge and gain 6% Movement Speed for 5 seconds, up to [6*5]%.
Gain/Cost: 1000/400
Cooldown: 1 Second
Overflow: x1.5 Increased Duration

FeoWat - Sanctified Disdain

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Necromancer's
DecrepifyHorrid Decrepify
, Slowing enemies, reducing their damage, and letting you Execute them.
Gain/Cost: 1000/100
Cooldown: 1 Second

FeoTeb - Sanctified Retribution

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Necromancer's
Iron MaidenAbhorrent Iron Maiden
, counterattacking damage from enemies and Healing you when they die.
Gain/Cost: 1000/100
Cooldown: 1 Second

FeoZec - Sanctified Power Overwhelming

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Reduce your active Ultimate Cooldown by 4 seconds.
Gain/Cost: 1000/200
Cooldown: 2 Seconds
Overflow: x4 Further Reduced Cooldown

FeoQax - Sanctified Reckless Sacrifice

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage.
Gain/Cost: 1000/400
Cooldown: 1 Second
Overflow: x1.5 Further Increased Damage

FeoNer - Sanctified Trickery

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Rogue's
ConcealmentCountering Concealment
, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth.
Gain/Cost: 1000/700
Cooldown: 6 Seconds
Overflow: x0.43 Increased Duration

FeoMot - Sanctified Shadow

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Gain a shadow from the Rogue's
Dark ShroudDark Shroud
, reducing damage taken per shadow.
Gain/Cost: 1000/150
Cooldown: 1 Second
Overflow: x5.67 Gain Multiple Shadows

FeoThul - Sanctified Absolute Zero

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Sorcerer's
Frost NovaMystical Frost Nova
, inflicting Freeze and Vulnerable onto enemies.
Gain/Cost: 1000/400
Cooldown: 2 Seconds
Overflow: x1.5 Increased Size

FeoJah - Sanctified Enigma

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Replace your next Evade with the Sorcerer's
TeleportTeleport
, blinking further, dealing damage, and becoming Unstoppable.
Gain/Cost: 1000/500
Cooldown: 2 Seconds

FeoTzic - Sanctified Stampede

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Spiritborn's
Concussive StompConcussive Stomp
, dealing damage and Knocking Down enemies.
Gain/Cost: 1000/250
Cooldown: 1 Second

FeoKry - Sanctified Unleashing

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Spiritborn's
VortexVortex
, dealing damage and Pulling In enemies.
Gain/Cost: 1000/500
Cooldown: 3 Seconds

FeoOno - Sanctified Unlimited Power

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Druid's Dancing Bolts, seeking and dealing damage to enemies.
Gain/Cost: 1000/25
Cooldown: 1 Second
Overflow: x39 Increased Bolts Spawned

FeoMet - Sanctified Decaying Dirt

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
You leave the Necromancer's Desecrated Ground behind you for 3 seconds, dealing damage to enemies within.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Duration

FeoTec - Sanctified Tectonic Rancor

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Barbarian's Earthquake, dealing damage to enemies within.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Size

FeoTun - Sanctified Volatile Powder

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Rogue's Stun Grenades, Stunning and dealing damage to enemies.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Grenades Spawned

FeoTon - Sanctified Inferno

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Sorcerer's
MeteorMeteor
ites, dealing damage to enemies.
Gain/Cost: 1000/25
Cooldown: 1 Second
Overflow: x39 Increased Meteorites Spawned

FeoTal - Sanctified Locusts

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Evoke the Spiritborn's Pestilent Swarm, dealing damage to enemies.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Increased Swarms Spawned

FeoCeh - Sanctified Alpha Canid

Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)
1 time to
Summon a Spirit Wolf to attack enemies for 8 seconds.
Gain/Cost: 1000/100
Cooldown: 1 Second
Overflow: x9 Summon Multiple Wolves
Feo

Feo

rare Rune of Ritual
Gain: 1000 Offering
Cooldown: 1 Seconds
Become Injured or Crowd Controlled. (Cooldown: 20 seconds) (1 second cooldown)

Other Runes of Ritual

YulCirAhuNeoNocFeoTamXolZanCemBacUrYaxPocMoniKaaLith

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